this post was submitted on 07 Nov 2026
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Yup, Tomb Raider 1 comes to mind. I actually really like the software rendering look. Crunchy pixelated goodness.
When everything is not so high-def, your mind starts filling in the gaps, at least in my experience. Makes games more memorable to me that way.
I think half life had this too. I think I remember flipping between this in counter strike not knowing what was better or worse back then lol.