this post was submitted on 09 Jun 2023
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Gaming
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So basically a game that's heavy on exploration and puzzles? It's not open world is it?
Not in the way BOTW is, it's closer to Myst in that there's a world (solar system) to explore with lots clues and lore but not a lot of irrelevant fluff.
Gotcha, I prefer a bit of structure (BOTW being one of few exception) so that works out for me.
It's not a AAA open world game where you glue yourself to your minimap.
You'll spend your time solving in-world puzzles, platforming, and trying to trigger specific series of circumstances in order to get into new areas using your knowledge from previous time loops. New areas expose more lore through "journals" or conversations about what is happening in-world, which points you at new places to explore or hints on content that is difficult to find without out-of-sequence knowledge. That's the basic game loop.
E.g. you might see an event which blocks off an area partway through the timeline, then next loop you make a beeline to the area and explore it before it gets blocked off.