this post was submitted on 10 Jun 2023
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Gaming

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The other thread about favorite mechanics is great, so let's also do the opposite: what are some of your most hated mechanics?

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[–] peanuts4life@beehaw.org 13 points 1 year ago (1 children)

Obligate stamina bars/circles for traversal. Just allow me to move at the speed of fun, and definitely don't make me stand still to recharge when climbing.

I think it's telling that death stranding, a game all about traversal, let's you sprint outright for as long as you want until well after your character's shoes literally fall off. The stamina bar is more a measure of abuse rather than a limit on your movement.

[–] Lowbird@beehaw.org 4 points 1 year ago (1 children)

I like stamina bars in many circumstances, but I've decided I hate them specifically in life sim games like Stardew Valley, My Time at Portia, and similar - at least unless there's an easy and fun way to re-fill them. I won't write them off entirely, I think it can be done well, but in practice in these games they often serve no purpose but to frustrate you.

[–] peanuts4life@beehaw.org 1 points 1 year ago

Good point! How is "my time?" I've been thinking of getting it to play with my gf. We really like dinkum.