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this post was submitted on 14 Mar 2024
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Programming
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I learned through three things:
The first two things helped me understand how common code constructs are translated to assembly, so I can do a rough projection in my head when skimming a C function. Nowadays you can get quite far just by playing around on godbolt.
The third thing helps surface the less visible aspects of CPUs. After learning how a few low-level optimisations work, all the principles and explanations start to repeat, and 90% of them apply to every modern architecture. You can set out with specific high-level questions, like:
Very quickly you'll find lots of insightful articles and comments explaining things like CPU caching, prefetching, branch prediction, pipelining, etc.
I have no book recommendations for you. I've found all the best information is freely online in blogs and comment sections, and that the best way to direct my learning is to have a project (or get employed to do low-level stuff). Might be different for you though!