this post was submitted on 12 Jun 2023
75 points (100.0% liked)

Gaming

30472 readers
325 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ThatGuy@lemmy.world 28 points 1 year ago (4 children)

As someone who doesnt mind 30fps, there shouldnt be games running at 30 on new gen hardware anymore lol

[–] Cryst@lemmy.ca 8 points 1 year ago (2 children)

If you target 60 fps you have to be more conservative woth poly counts, draw calls, shader complexity, rendering capabilities etc. You get have more you can play with on the rendering side and can technically have better visuals. It's a dev decision. Devs will always need to make that decision until there are not hardware limitations.

[–] Lols@feddit.nl 8 points 1 year ago (1 children)

and in this case rhey made the wrong decision imo

games like minecraft, runescape or WoW are still popular, why the hell are studios spending this much of their performance on having 4k resolution on every rock, tree and dust mite

[–] maynarkh@feddit.nl 3 points 1 year ago (1 children)

Beth has historically had to make serious gameplay concessions because of consoles. Console limitations killed open cities and levitation on their engine in Oblivion.

I don't mind if they play it safe with Starfield.

[–] HannahBecz@beehaw.org 2 points 1 year ago

And the PlayStation ports of their games were always terrible. Like the further south you went in Oblivion the longer it would take to load a town. Sometimes Leyawin would take 5+ minutes to load.

Skyrim had that stuff with data corruption and the upside down dragons.

While I don't remember, I'm sure the fallout PlayStation versions had their own issues. So I'm glad Bethesda is solely Xbox/pc now because the PS versions were a distant afterthought anyways.

30fps is fine so long as it's not a crutch. And since it's on game pass day one, if it's terrible all I've done is waste bandwidth downloading it, and not $70.

[–] Jinxyface@lemmy.ml 1 points 1 year ago

Double the frame rate is always better than marginally better visuals no one would even notice unless you have a magnifying glass to compare side by side

[–] kris40k@beehaw.org 7 points 1 year ago

This right here. As a 40+ gamer, I don't mind 30fps. Been dealing with lower fps for a long, long time and its fine for me. But that just seems like an unreasonably low expectation of a AAA video games these days.

[–] NuPNuA@lemm.ee 3 points 1 year ago

It was new gen three years ago, and its kept up the 60fps dream for a lot of games over the last three years. However developers were always going to hit the point of diminishing returns when their visions got bigger, and now we're there.

[–] cave_sword_vendor@lemmy.world 2 points 1 year ago

What's really weird to me is the hard 30fps cap. Why not have at least an option to disable the cap and let VRR do it's job?