this post was submitted on 21 May 2024
-8 points (41.7% liked)
Steam Deck
15053 readers
183 users here now
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The problem is not that anyone can modify the Steam Deck, after all it can be done with any Windows based system as well. Most and the biggest cheat program and programs are running on Windows. I don't think giving up Linux as it is is a good thing and follow footsteps of Windows by incorporating more DRM, more controls, more hardware and software restrictions, just to make sure a deep Kernel level access of a rootkit based anti cheat tool can run.
The focus should be a different on: Make Steam Deck more popular as a target for publishers (meaning a big audience) and make it as easy as possible for developers (Proton does a good job). The problem isn't a technical problem to solve in my opinion, so no need to make it "worse". And Valve maintaining two different operating system versions, splitting up the user AND developer eco system, to test for isn't good solution either. Suddenly people have to track not only if a game runs on Steam Deck, but also explain them on top of Proton and all other stuff that they need an alternate version. The website for the games would need to list both compatibility too. It's a mess.
I understand your intention and why this is suggested by you. I just don't think its healthy and would not even guarantee to solve the issues at all. The devs and publisher still would need to cooperate and support it officially. I don't think any online game with anti cheat that runs on Steam Deck has a problem with cheaters using Linux. They have a problem with cheaters using Windows, even with the most intensive rootkit anti cheat installed and running at all times (Vanguard). I would not approve your suggestion (note I did not downvote, because you just want to discuss this).
I didn't think of this. Thanks.
Someone mentioned this below but having an immutable filesystem should be proof enough that it's a secure gaming device and should immediately be allowed by an anti-cheat system. But I guess game devs really need their "I-need-to-monitor-everything" itch scratched so we are still stuck with Linux incompatibility.
Cheers buddy! I just wanted to know the community's views about this. ✌🏻