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Maybe my situation is just unique, but due to my job I'm able to have a single workstation with multiple high VRAM GPUs. I wouldn't be able to justify the cost of buying new GPUs and an entire rig just for gaming or AI image/video. I wouldn't foresee more than 2 VMs using the GPU in high priority at any single time.
When I'm not working this system sits idle or is running renders. Why not utilize the amazing resources I have to serve my other needs?
OK, yeah, that makes sense. And it IS pretty unique, to have a multi-GPU system available at home but just idling when not at work. I think I'd still try to build a standalone second machine for that second user, though. You can then focus on making the big boy accessible from wherever you want to use it for gaming, which seems like a much more manageable, much less finicky challenge. That second computer would probably end up being relatively inexpensive to match the average use case for half of the big server thing. Definitely much less of a hassle. I've even had a gaming laptop serve that kind of purpose just because I needed a portable workstation with a GPU anyway, so it could double as a desktop replacement for gaming with someone else at home, but of course that depends on your needs.
And in that scenario you could also just run all that LLM/SD stuff in the background and make it accessible across your network, I think that's pretty trivial whether it's inside a VM or running directly on the same environment as everything else as a background process. Trivial compared to a fully virtualized gaming computer sharing a pool of GPUs, anyway.
Feel free to tell us where you land, it certainly seems like a fun, quirky setup etiher way.