this post was submitted on 05 Jun 2023
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Gaming
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One we tried to do recently is an MMO style tank. We were playing FF14 and wanted to do something similar. Aggro is kind of complicated and 5e (for instance) hamstrings you with limited reactions if you can't find a door to block.
Our solution was that Aggro is a condition, similar to Fear but reversed. You can inflict it on someone instead of attacking. It's automatic with a removal DC equal to 8+Con+Prof (using 5e math, we use Knave so it's just Con defense.) On turn or whenever someone deals damage they can Wis save to remove Aggro.
That is a really cool idea. Sounds like it could have been a lot of fun and really scary at the same time in some situations.
It worked fairly well. We went through a number of designs and that was the simplest we thought would work. There's still a fair amount of difficulty establishing Aggro against groups but that's basically a feature.