I use syncthing for my emulators and also the emudeck cloud saves option for an extra layer of redundancy.
This is what I do, too
I use syncthing too. I ended up downloading the binary linux-x64 release and making a systemd user service for it. Maybe there's a better way, but what I found on flathub looked a bit sketchy.
I'd usually just keep one synced 'saves' dir and symlink the games save data into it.
Ive never used it but maybe this will work out for you? https://github.com/mtkennerly/ludusavi/, says its built in with Rclone so you can sync to whatever cloud you want
Recently discusseed in https://lemmy.one/post/558455, which might be useful.
there's a decky plugin to use google drive or one drive (it should work with any other cloud service but requires extra setting up), haven't tried it but seems to do just that
I use it and it works fairly well for 100mb of various saves to my self-hosted nextcloud instance.
Syncthings blew me away after I got it set up. Definitely recommend it
Syncthing for non-GOG games, Heroic for GOG games.
Steam Hardware
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