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submitted 11 months ago by Agent_Karyo@piefed.world to c/games@lemmy.world
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[-] fluffykittycat@slrpnk.net 78 points 11 months ago

So consoles are basically becoming branded gaming pcs?

[-] CosmoNova@lemmy.world 57 points 11 months ago

They kind of been for a while. At least architecture wise but with the new Xbox ROG handheld you can access your steam library or install a different OS like Bazzite altogether. You can‘t play your Xbox games on it though, which probably means the days of Xbox as a console are over. But Xbox players must‘ve known they won‘t be able to transfer their game library to new device anyway.

[-] Truscape@lemmy.blahaj.zone 21 points 11 months ago

Not all Xbox players, clearly. With Microsoft doubling down on not having any physical media containing the full retail game on disk from Xbox 1 onwards, every one of those accounts are hosed unless they have an archive of all the downloaded files needed.

My advice to them - mod your consoles (360 and below) if you have them, rip your discs, and get ready for when Xbox services (for console hardware) are sunset.

[-] yermaw@sh.itjust.works 15 points 11 months ago

To be honest, once that starts happening I wont be worried about my digital library. I'll be so pissed that ill just stop spending any money on any games ever again. I'll be back to sailing the high seas.

[-] Truscape@lemmy.blahaj.zone 27 points 11 months ago

Come to the PC world then. We have free mods, no online subscriptions, DRM-free gaming, and open-source software no one can take from you.

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[-] Truscape@lemmy.blahaj.zone 16 points 11 months ago* (last edited 11 months ago)

Have been since the 8th generation, unless you count Nintendo, whose 8th gen (Wii U) was a PowerPC Architecture (Mac), and 9th gen onward is a glorified Android phone with a dedicated GPU.

[-] Agent_Karyo@piefed.world 18 points 11 months ago

I guess it depends on how you define PC. But older consoles also used CPUs that were found in desktops (and laptops), although they weren't PCs in the strict sense.

  • Sega Mega Drive (and other consoles) used the Motorola 68K that was also used on Macintosh and Amiga.
  • Game Gear and Sega Master System used the Zilog Z80 which was also used in the ZX Spectrum and other computers.
  • N64, PSOne, PS2 used MIPS CPUs which were often used in high-end computer systems (SGI).

Consoles did often have custom GPUs though.

That being said, these days both Playstation and Xbox are literally locked down, custom form factor, AMD Ryzen CPU + Radeon GPU PCs.

[-] Truscape@lemmy.blahaj.zone 10 points 11 months ago

I think the bar is effectively "x86 architecture and could theoretically at least run linux" (in which case the original xbox would qualify)

[-] Agent_Karyo@piefed.world 11 points 11 months ago* (last edited 11 months ago)

I wouldn't limit it to x86 though.

Playstation 2 supported Linux and it ran MIPS, which was the architecture used in SGI Indigo systems, perhaps most famously seen in Jurassic Park's "it's a UNIX system" scene.

It seems that even Playstation One has an (early) public Linux port.

There is no right answer of course. :)

[-] Truscape@lemmy.blahaj.zone 4 points 11 months ago* (last edited 11 months ago)

I mean... Yes... But you wouldn't be able to run steam or install games designed for the PC platform on the hardware, which is what the 8th generation consoles (at least a hacked PS4, Xbox 1 is unhacked) are able to do. I suppose even with that in mind, the Original Xbox and PS2 would count because Doom, but still.

Bringus Studios PS4 Linux PC gaming vid

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[-] Flamekebab@piefed.social 5 points 11 months ago

Mac haven't used PowerPC since 2005.

[-] cerebralhawks@lemmy.dbzer0.com 6 points 11 months ago

Apple announced the transition in 2005 but began using Intel chips in 2006, but still, PowerPC is best known as the chips that powered Macs for a little over a decade.

I'm not the person you responded to — I actually did not know that the Wii U used PowerPC. I did know that the Xbox 360 did and have made that argument.

It's a big egregious to call it a Mac (though I do, mostly in jest), but, that is the connection.

Of note, the PowerPC chips were made by IBM (and Motorola according to the article I linked — I did not know that before). So, a former Apple competitor. And now (since mid-2020) Apple competes with Intel, which they switched to from PowerPC. So, bit of a tangent at this point, but these rivalries we have as users are partnerships that come and go in the business world.

[-] Flamekebab@piefed.social 4 points 11 months ago

I'm confused by your first sentence - the last machines they made that used PPC were in 2005. To me it reads like you're correcting me but saying exactly the same thing..?

The fact that Macs stopped using the architecture twenty years ago makes it bit of an odd connection, I would argue. As you say, the 360 used the architecture far more recently and over 84 million of those were sold. It's not like it was some obscure device.

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[-] atomicbocks@sh.itjust.works 2 points 10 months ago

Just for clarification the Wii, Wii U, 360, and PS3 all used the Cell Broadband Engine which is a PowerPC derivative. The original PowerPC was made by the AIM Alliance which stands for Apple, IBM, Motorola. Apple and Motorola had a long history of collaboration as all Apple machines had used Motorola processors up to that point.

[-] Anarch157a@lemmy.dbzer0.com 2 points 10 months ago

All 3 consoles of that generation (PS 3, Xbox 360 and Wii) used custom PowerPC cores suplied by IBM.

Before anyone says anything, Yes, the Cell CPU on the PS3 had a PPC core paired with 7 vectorual units, so it counts.

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[-] ShinkanTrain@lemmy.ml 10 points 11 months ago

The PS Triple/360 generation was the last time that wasn't the case

[-] RightHandOfIkaros@lemmy.world 8 points 11 months ago* (last edited 11 months ago)

They kinda always were, tbh. Just with some kind of unique limitation specific to each console that prevented them from being used for any purpose other than playing a specific brand of video game.

[-] teawrecks@sopuli.xyz 4 points 10 months ago

More accurately, PCs are becoming consoles, but yes, they want to converge it all into a locked down hardware as a service industry.

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[-] AwesomeLowlander@sh.itjust.works 74 points 11 months ago

This is the asshole who presided over a significant portion of the enshittification of both Xbox and Blizzard, so we know exactly what his opinion is worth

[-] Agent_Karyo@piefed.world 21 points 11 months ago

I would argue that this actually makes his opinion more relevant, as executive management is more likely to think like Ybarra, as opposed to someone that regrets the decline of Blizzard.

[-] AwesomeLowlander@sh.itjust.works 9 points 11 months ago* (last edited 11 months ago)

Know your ~~enemy~~ corporate overlord, eh?

[-] chronicledmonocle@lemmy.world 38 points 11 months ago

Nice idea to make Xbox and PC one platform, but given how badly the ROG Xbox handheld was implemented (since you can't play Xbox games on this "Xbox"), good luck with that.

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[-] MeekerThanBeaker@lemmy.world 27 points 11 months ago

I would love it if I could play all my Xbox games on any PC that has the correct specs.

If I have to keep game pass to play the games I purchased then we'll have a problem.

[-] purplemonkeymad@programming.dev 13 points 11 months ago

I kind hated whenever i was looking at solutions to running pc game pass games on my steam deck, everyone was like: "install edge it works on Linux, that will let you stream the game."

Like, that was not what I was looking for. It also required you to go to a higher tier of sub.

Both happy and sad that I already canceled it.

[-] Truscape@lemmy.blahaj.zone 4 points 11 months ago* (last edited 11 months ago)

Emulation General Wiki Check the Xbox category section.

If you have physical media there are ways to rip them using a commodity DVD/Bluray drive so you can back them up, load them in the emulator, and prevent data rot on the actual disks.

If you're asking for a direct way to play straight from an XBOX handheld (native play) that's unlikely to happen for the 360 because of it's unique architecture, and the Xbox One and beyond I believe have some significant departures from the standard x86 architecture that would make it impractical (it would be more logical to give you steam codes instead lol).

[-] Brkdncr@lemmy.world 12 points 10 months ago

Open source “Xbox”:

  • Peg the performance requirements and a utility to verify them.
  • Allow devs to build games with those specs in mind.
  • filter in the store for games built for that spec.
[-] Truscape@lemmy.blahaj.zone 6 points 10 months ago

"We have steam deck verification at home"

  • Microsoft (in a year)
[-] troed@fedia.io 12 points 11 months ago

Hate to agree but yeah. We're buying everything for Steam now since we put a Steambox (Bazzite) in the gaming room. The PS5s are now just legacy boxes.

[-] Truscape@lemmy.blahaj.zone 3 points 11 months ago

Yay! Make sure to check out some of the cool couch gaming indies - Enter the Gungeon and Duck Game are some of my favorites.

[-] AngryCommieKender@lemmy.world 10 points 10 months ago

So what is Microsoft going to be doing?

[-] ADTJ@feddit.uk 17 points 10 months ago

Buying the successful studios to obtain their IP and then sacking all the employees to cut costs.

[-] ICastFist@programming.dev 10 points 10 months ago

Copilot on PS5, somehow

[-] Dozzi92@lemmy.world 8 points 10 months ago

Slapping that ™®© on it and raising the price.

[-] ShinkanTrain@lemmy.ml 9 points 11 months ago
[-] ClassyHatter@sopuli.xyz 7 points 11 months ago

Xbox consoles have been mostly sold out in Finland. Some retailers still have some stock left, mostly Series S, but it seems that Microsoft has exited Finland.

[-] FalseTautology@lemmy.zip 2 points 10 months ago

You didn't miss anything significant in since like Halo Reach.

[-] MonkderVierte@lemmy.zip 2 points 10 months ago

Like Nintendo, who still sue emulators.

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this post was submitted on 21 Oct 2025
214 points (97.8% liked)

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