I just got done with Subnautica. Man, either I just had shit luck, or that game does NOT respect your time. It's infuriating to me when I know exactly what I need to do to progress, but I'm blocked by not being able to find a single damn rock out in a giant ocean. I dug the story, but man I was glad to be done with it.
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
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Horizon Zero Dawn/Forbidden West. Game is so empty and has an open world for having an open world’s sake. Couldn’t stand it for longer than 3 hours.
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The Witcher series. Around 15 years ago I've picked up Sapkowski's books. I made through one and a half. Can't stand his writing.
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Horizon series - I watched my partner play through it and I can't think of a more bland, unimaginative world.
Breath of the wild. As an avod Zelda fun I really really tried to like it but just can't do it.
Couldn't agree more about Tears of the Kingdom however I'd go one step further and say I can't stand Zelda. I've played a fair few including BotW. Thought they were complete garbage.
The other for me is any game made by FromSoftware, and to that any "soulslike". The game design and gameplay of these types of games are atrocious imo. It has always bewildered me how much love they get. I can't comprehend it.
I LOVE RPGs and open world games. Love the Fallouts (all of them except 76), elder scrolls, dragon age, old baldurs gates, etc. Basically every game that's apparently indicative of liking the Witcher 3. But holy hell, I've played it 4x and can only get 10 hours or so into it before I have to turn it off. I have no idea why honestly, because every thing about it screams that I'll love it.
Destiny...friend tried to up sell the mmo aspect of it, because I am a long time WoW player. But I find it in both mmo and shooter aspects quite lacking for me.
That stupid Goose game. Pissed me off how simple and repetitive it was. Completed it in a few hours and felt like a total rip off. I still get angry when I see the memes.
For me Skyrim, The Witcher 3, botw and all souls games.
Skyrim never clicked, it just felt buggy and empty and punishing. Trying to climb that mountain just so a yeti can beat you up? Great, here is your save spot form 15 min earlyer, please try again. I know that's why it's fun for so many, I just hated it.
The Witcher 3 was too... much dialogue. Most of the time I can play 1-3 hours every couple of days. And in the Witcher you walk 15min through beautiful but otherwise empty forest, killing 1-15 something, walk back and talk like another 15min with the guy who gave you the quest. It's really deep worldbuilding, but when you don't have a lot of time it's more "damn, what happend last?" 5min walking "ah, that happened" takes new quest, so much talking..."ah damn, my hour is gone, so I finish the quest another time." PC off.
Botw cause the world felt empty and everything broke in an instant and I'm the player ending with 50 healing potions, 10 big scrolls and so on cause MaYbE I'll need it another time. Doesn't match with botw. TotK is so much better handling this, cause you can craft any good item in an instant.
And Souls Games are just a broken mess. They're not hard by default, they're hard cause of all the buggy and mushy controls. It never feels crisp, it's just a big blob and maybe your character rolls or maybe it feels like an invisible wall, who knows. Games like Jedi Fallen Order in hard mode or Hollow Knight were so much more fun, cause the controls were crisp and everytime I lost, it was because of me. I did wrong and not some squishi spaghetti code.
I could never get into The Witcher 3. I recognize that it's purely a subjective thing, but it honestly feels like they handcrafted that game sitting there going "Well what would Action Bastard REALLY hate mechanically?"
Just absolutely nothing clicked for me aside from bits of the story, and even that wasn't really holding my attention all that well since I've already had a lot of exposure to Eastern European mythology and folklore and just don't really care about any of the main characters.
That said, some of the side quests were absolutely delightful in terms of being fun ideas. I just didn't enjoy the minute to minute gameplay enough to be able to stick with it.
Oblivion, Morrowind and probably Skyrim too. The open world didn't captivate me, it just felt too big, too sparse and ultimately not interesting.
Same goes for Breath of the Wild. The world is just too barren. It doesn't help that I feel like the weapon breaking is extremely stressful.
Red Dead Redemption 2 is too slow and clunky. The skinning animation made me uninstall. It does not respect my time.
Kinda funny, because I don't mind grinding in arpgs. Maybe because they are faster-paced when the combat happens, and then you start wracking your brain with the theorycrafting side of builds.
RDR2. I tried like five times. I could never play it for more than about two hours before being bored and falling asleep at my desk.
I felt RDR2 had extremely slow start, but after the midpoint the game opened up and it evolved into an excellent experience. Well-written, well-acted. Glad I kept going even though I had the same initial reaction.
Lol, I've put 120 hrs into TotK and I love it, and still haven't finished all the side quests or shrines. I can't get my wife to play past the tutorial, she's disappointed that it doesn't foster creativity like Garry's mod
This should be in unpopular opinion lol. For me it is control. The combat feel tiring after 2 to 3 hours and the story didn't caught on for me.
Zelda. Breath of the wild.
Just find it repetitive. I'm probably not doing it right, but i get bored every time I try.
Counterstrike. I was raised on Unreal Tournament and Battlefield 1942/Vietnam, every iteration of CS I've tried is just slow and boring comparatively. Doesn't help that the maps and guns never change either. I'll probably give it a go again with CS2 but I'm not expecting anything different.
Maybe not quite the spirit of the question but: Endwalker killed FFXIV for me.
Played the game a ton from ARR to Shadowbringers, but can't bring myself to even log in any more. The house I've had for seven years will be demolished later this week and I don't even care.
I know people loved the story but I hated it. Job design, job balance and encounter design are in terrible states. Patches are taking longer. The new content they added for this expansion has been bland and uninteresting.
Do not care for open world crafting games. Minecraft, Day Z, fuck even the new Zelda looks to have some kind of crafting system. That just feels like endless fucking grinding to me.
I'm with you on Persona 5. My favourite in the series is Persona 2. Plays like complete ass but some of the best writing I've seen in a videogame. So it balances out. Then Persona 3 came out and they changed direction with the games, and... Well, I guess it makes more money and being told you're the best is a lot more fun than the weirdness of early persona.
Weirdly enough, I could never get into Stardew Valley. Whenever I play it, the path to complete optimisation is just so annoyingly clear. Something ALWAYS needs to be done to be optimal. So I always feel like I'm not doing it right or I'm falling behind. My personality just does not work with Stardew Valley even if I really truly want it to.
Hollow Knight. It feels gross af to die only to have to walk like 10 minutes back to the boss I die to again, and the exploration is some of the least rewarding in the metroidvania genre imo.
I also couldn't get into Witcher 3. I don't have anything against other people liking it, I just couldn't do it. For one, there's so much rape talk even early in the game that really put me off. It felt like cheap world building.
Elden ring. It looks like an amazing game but it just doesn't work for me. I feel like it's the combat? Somehow it feels "clunky" for me. It's odd I can't put my finger on it, but I don't like the movement which obviously affects combat.
Anything with multiplayer.
Return of the Obra Dinn. I adore puzzle mystery games, but I can’t stand the art style and it felt like I was constantly fighting the mechanics and interface.
Also Inscryption. Often the cards would purposely not explain their mechanics, but I would use it and it would do something unexpected and one bad decision often would cause me to lose. I usually love deck builders like that but it was so frustrating to feel like I was being punished for trying new things.
I loved Inscryption, especially the first part (no spoilers...) but I can see why It may get frustrating at times. If anyone reading this hasn't played It, I really recomend going in blind and give It a try
I don't know if everyone loves it but I just can't get on with Ni No Kuni. I love JRPGs, I love anime. But the battle system in this game is just, annoying. It's real time but you input commands through a menu. And you have creatures that can fight for you, but they share your health points. I've gone back to it a few times but I just don't enjoy it.
Dark souls, castlevania, smash bros, FIFA (I dont mind a game or two with a friend but it's the same game every team reskinned year but worse).
Final fantasy games past 10
The new cod games, last one I liked was the original mw2