this post was submitted on 07 Aug 2026
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Gaming

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[–] givesomefucks@lemmy.world 15 points 1 week ago (1 children)

Rockstar especially is going to shove it down our throats...

They don't want to ever sell another game, $60 even $100 a copy ain't enough.

They want people to pay $20 a month for each game they play, that way it's not just the whales from microtransations keeping live service games alive.

What they're missing is most people don't care about live service, a weekly rotating playlists having you do things you could have done anyways without being told to, just doesn't interest a lot of gamers.

When it does, those people tend to just play 1-2 games at a time, and eventually drop a title for a new one.

Absolutely no one is going to carry a bunch of $20 monthly subscriptions for multiple games.

[–] P00ptart@lemmy.world 8 points 1 week ago

To me, live service just feels like a job, and I already have one.

[–] I_am_10_squirrels@beehaw.org 14 points 1 week ago (1 children)

You will own nothing and you will be happy with it

[–] haribar@sopuli.xyz 2 points 1 week ago

This was their grand plan all along.

[–] Noklito@lemmy.zip 10 points 1 week ago

These idiots will seriously march to their own graves thinking it's a million dollar idea.

[–] Archimedes@sh.itjust.works 10 points 1 week ago

This is a scam. And an obvious one.

[–] tacosanonymous@mander.xyz 9 points 1 week ago

Assholes like him create a problem of buying and offer subscription as the solution.

It’s honestly brilliant for awhile until the guillotines come out.

[–] mindbleach@sh.itjust.works 8 points 1 week ago

Google burned several billion dollars doing this properly, and still, nobody cared. Mainframes are almost never the right approach. Whatever hardware you connect from is usually capable of whatever you're connecting for.

If we had to revert to PS3 levels of memory and storage, modern rendering and computing would remain obscenely powerful. Even new games on low-powered hardware would be-- wait, that's not theoretical, just look at the Switch. The first one ran Wolfenstein II on the DOOM (2016) engine, with fantastic texture detail thanks to cell-phone compression. Not even joking. The second one still makes Resident Evil: Requiem look really fucking good.

Developers go where customers are. Anything that's only possible on niche hardware... will probably form a niche market. So even if the bubble fucks us hard enough that we're all stuck using battery power, that's still a better option than a subscription for remote streaming. If everyone in 2036 is somehow stuck with the specs of a 2026 cell phone, I guess we'll have to put up with games that are only as profitable as Genshin Impact and Balatro.

[–] ParlimentOfDoom@piefed.zip 5 points 1 week ago

They've been predicting this for like 15 years. It's still laggy as shit

[–] warmaster@lemmy.world 4 points 1 week ago

He's foreshadowing GTA VI on Netflix.

[–] Blaster_M@lemmy.world 3 points 1 week ago

Not without good internet it won't

[–] sj_zero@lotide.fbxl.net 3 points 1 week ago

I think he's right, but also wrong.

Gaming is going to become smaller. Lower specs required, tighter experiences. Not because people subscribe to a GPU somewhere.

[–] DudeImMacGyver@kbin.earth 2 points 1 week ago