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Would young men be rioting in the streets if they didn't have video games to pacify them?

Hear me out.

We are seeing record levels of young men unemployed and living with their parents: The future for them is bleak. Saddled with college debt, they can barely get a job that pays miimum wage, while living independently is forever out of reach.

I feel like at other points of history, there would be more social unrest, but things are exceedingly calm given the economics.

I was watching a video by Healthy Gamer, a gamer bro-turned psychiatrist. He points out that video games are very addictive and seductive because they MIMIC accomplishment. You can grind to get to the next level, you can gain new skills, you are continually put on a treadmill of constant progress. It's very satisfying in a hollow way, satisfying in a way that might make you forget that society has nothing to offer you but debt and homelessness after you followed all the rules.

Are video games weapons of mass distraction, the metaphysical equivalent of a million Christians being fed to a million lions every day?

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[–] agent_nycto@lemmy.world 4 points 4 hours ago

Ok so first of all, it's not than just young men who play video games, so it's kinda shitty to imply that it's only young men.

It's also shitty to imply young men are the people who are obligated to riot, or the only people who do riot.

We've noticed a trend of less violence from people over the last several decades, which started before video games, so video games might be unrelated.

There's always been something that feels like accomplishment but isn't. Reading about how to do something tricks your brain into thinking it's done that or is making progress on a project, but education only goes so far.

So imo it's probably a combination of things. Video games might be one of those things but people feeling like they are rebelling by just reading about countercultural things may also be a factor, as well as humans being less violent and also maybe people are just scared and don't want to die.

[–] chahn.chris@piefed.social 37 points 1 day ago (1 children)

Way before video games were a thing people often lived in multi generational housing out of necessity without riots.

Riots happen when people are starving.

If people are in the basement playing video games it’s because they aren’t starving. It’s the not the video games preventing the riots, it’s the Doritos.

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[–] mojofrododojo@lemmy.world 4 points 19 hours ago* (last edited 19 hours ago) (1 children)

I often wonder if gaming may also be responsible to the drop in violent crime seen over the last 30 years.

[–] psud@aussie.zone 12 points 18 hours ago* (last edited 13 hours ago) (2 children)

I like to attribute that to removing lead from petrol

[–] naught101@lemmy.world 4 points 17 hours ago

Worth a reference for those not in the know, shit's crazy https://en.wikipedia.org/wiki/Lead%E2%80%93crime_hypothesis

[–] resterWink@lemmy.darkc0de.one 1 points 15 hours ago
[–] Shayeta@feddit.org 3 points 18 hours ago

Bread and Circus. They take different shapes over the ages, but the core remains the same.

[–] atro_city@fedia.io 22 points 1 day ago (2 children)

Women escape reality with youtube, tabloids, tiktok, instagram, and more. They don't need gaming to be distracted and yet, they are. Guys would just find another thing to be distracted by.

There's another article (thread) saying there is no loneliness epidemic but a poverty epidemic. And yes, that's the problem: the uber-rich just have taken as much as they could and will continue to take more. They bought up our apartments, our debt, our third places, are playgrounds, and more. They own the media to tell us that the problems are all due to minorities that have no power and want us to look down or be distracted by services that we give all our information too, and allow them to find more ways to hook us into distractive crap so that we don't look up.

Want to solve loneliness, childlessness, poverty, etc? !twnw@fedia.io #TaxWealthNow #TaxWealth

[–] LettyWhiterock@lemmy.world 7 points 1 day ago (1 children)

Are you aware that women play games too

[–] atro_city@fedia.io 0 points 4 hours ago

Yes, women make a majority of console and PC gaming.

[–] schipelblorp@sh.itjust.works 3 points 1 day ago* (last edited 1 day ago) (1 children)

Yeah, I was a little unsure if I should gender this discussion, but a few factors went into it:

  • video games seem to cater to male-centered power fantasies;
  • men are much more often the actors of street violence;
  • men have a greater sense of entitlement to economic success;
  • currently, men are doing worse than women on a lot of measures;
  • and men seem to be remarkably politically active when their video game fantasy-life is threatened.

Totally agree that economics is at the root of all of it,, and at the root of all of that is wealth (and power) concerntration.

Edit: Keeping in mind gender essentialism is bullshit, men in general tend to be more attracted by themes of power and control, women more by themes of connection. I think the gendered nature of the distractions we are bringing up reflect that.

[–] atro_city@fedia.io 4 points 1 day ago (1 children)

I see where you're coming from now and can understand your line of thinking. It is a difficult question because it is difficult to predict. Gaming is also a source of radicalisation.

Whether removing it altogether would lead to a sizable mass of men to become politically active and engaged, that I kind of doubt. Gaming is more accessible now and there are many poor men that game. Poverty goes hand in hand with worse education and more precarity. Removing one source of distraction from a badly and/or insufficiently educated man would not necessarily lead to an awareness of the source of their struggles. It might make them receptive to influences claiming to know the source of their struggles, but unfortunately, I believe that most of those influences are controlled by those who actually are the source of the problem.

IMO, there's a greater chance of more affluent and educated gamers to become aware of the circumstances. But they often will not be the ones doing the damage IRL as they have more to lose than the lower classes. Times are changing and they also possess less, especially housing, so the uber-rich might actually be creating a system where even "affluent" and educated people have so little to lose that they are willing to actually gamble and go protest, try to change the system, and violently or peacefully enact change.

In summary, my guess is that removing gaming wouldn't change much - unless if it were done suddenly e.g the state said gaming is now illegal.

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[–] resterWink@lemmy.darkc0de.one 1 points 15 hours ago

I would argue they are a great distraction but ultimately it falls apart when individuals come to realize that you really only have so much time to spend on stuff that doesn't really provide much value to your life or other people you care about. The real problem is how addicting they are

I suppose its a perspective of priorities. I would much rather grind out a promotion or a financial plan rather than play video games because it provides greater overall value, and more importantly for consistency, a greater sense of satisfaction in the progress and put-togethered-ness of my life. But more paramount is the issue that with the friction-less society that we have built around consumerism it makes it really hard to even think about what we actually want and properly take the time to consider the cost-benefit analysis of our decisions.

Now with AI, I fear the offloading of cognitive function and friction will worsen this further in the short term (20ish years)

[–] rumschlumpel@feddit.org 16 points 1 day ago* (last edited 1 day ago) (1 children)

I think there are more media-related distractions available, such as movies, tv shows, porn, sports, music, social media (though sm can also be used to incite/organize protests/riots), plus the old mainstay of religion (which is also a propaganda tool, but in most cases pro-government). But yeah, all these distractions definitely help. It's like Rome's Bread And Circus.

[–] schipelblorp@sh.itjust.works 12 points 1 day ago (2 children)

I think social media and video games are in a class of their own, because they are something you can put EFFORT in and get REWARD out. Movies and TV just kill time without rewarding you with any senses of accomplishment.

I think SM is a net negative, too. Hear rumors that research shows that people engaged in twitter combat are less likely to do anything actually effective.

[–] EncryptKeeper@lemmy.world 1 points 3 hours ago

Before video games, TV, or Movies people just read books, which can feel rewarding. If that’s still too passive for you, people played instruments. We have thousands of years of entertainment to draw on.

[–] naught101@lemmy.world 4 points 1 day ago (4 children)

I think you're kind of on to something, and I think your ideas cohere with C. Thi Nguyen's research (for an easy intro, listen to his interviews with Ezra Klein or Adam Connover).

I'm not sure I agree with everything though.. I think games and social media are different in lots of ways. E.g. games simulate agency, and it can feel like video games are giving you choices, when really you're quite tightly constrained by the developer's ideas of how the world works mechanically and narratively.

Social Media is different in that you're not constrained by narrative options, but your experience has massive feedback loops with ideas from others you interact with and algorithms (the latter strongly constraining the former). I don't think social media gives agency-vibes, but it gives other forms of catharsis and other emotion triggers.

[–] rumschlumpel@feddit.org 5 points 1 day ago (2 children)

IDK, stuff like online petitions, online arguments and general virtue signaling behavior (which isn't inherently bad TBF) can sure feel like you're doing something without actually accomplishing much if you're not also doing concrete things like rioting, striking etc.

[–] MyBrainHurts@piefed.ca 2 points 1 day ago

Yeah, exactly. I actually worry that social media acts as junk food activism, an activity that feels like activism but really just takes up time and energy that could be used well to no effect.

How many times have you seen someone raging online arguing that they're fighting for X and will always fight for them?

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[–] MyBrainHurts@piefed.ca 7 points 1 day ago (5 children)

Probably going to be an unpopular take online but... A lot of the most chronically single people I know are very into videogames. Not sure which way the causation runs or maybe it's a self reinforcing cycle but there does seem to be a relationship.

The folks I know tend not to be the angry incel type but I could very easily see a pathway that goes something like: video games are cheaper and easier than putting yourself out there, thus you isolate, but isolation kind of sucks and no one likes to blame themselves, so the "manosphere" and it's precursors are there to tell you it's actually women/wokeness/the Libs that are responsible for your angry singledom..." To me, I see them at least partially a factor in the hard gender split in politics these days.

The timing also kind of maps out. Video games have moved from niche to one of the most lucrative entertainment industries. The generation of young men raised by really quality games was coming to electoral age just about 2016 and boy, did things start going g off the rails.

I'm not blaming everything on videogames and do play some myself but I do wonder if they've contributed to the problem.

[–] YeahIgotskills2@lemmy.world 3 points 20 hours ago* (last edited 20 hours ago)

Definitely. I'm pushing 50 and know that, had games been more sophisticated, realistic, and able to be played online in my teens, I'd have struggled not to let that consume me. However, as it happened, the allure of gigs, beer, nights out, and girls didn't really have much competition with the likes of Street Fighter 2.

On one hand, I definitely feel I've missed out on that gaming experience and to this day don't have that shared interest that my younger colleagues have with each other. On the other, I see younger guys at work who are just regular dudes but have no family, friends, or partners outside work or their online world. And by younger, I mean pushing 40. We're talking about decades where their free time has been spent mostly gaming.

To each their own—please don't get prickly if you feel seen or think I'm being condescending. I can absolutely see how that can happen, and if you're cool with that, then that's all that matters. It's just not the way I personally would want to live from my current perspective, although I know that had I been born a decade later, I'd probably be in the same boat.

[–] impairedimperator@lemmy.zip 3 points 1 day ago (1 children)

I think it's got more to do with the manosphere being an easily accessible community. There is almost no bar to entry, because they just need bodies to grift. You don't need to pass a vibe check, you don't need to have any sort of social skills. Matter of fact, failing to pass a vibe check and having no social skills make you an ideal recruit.

[–] MyBrainHurts@piefed.ca 1 points 21 hours ago (1 children)

Manosphere is a huge part. I just think that the impressive improvements in video games have increased the pool of lonely young men on whom the manosphere preys.

As a crude example, I had surgery and finished Persona 5 while recovering. Mentioned that to a coworker when I returned and he was stoked and talked about his multiple playthroughs on that and his experience with the others in the series. With a full time job, that's so very many weeks worth of time just devoted to a video game instead of meeting people, socializing, finding a partner etc.

[–] impairedimperator@lemmy.zip 2 points 21 hours ago (1 children)

Correlation vs. causation.

I think it's a lot more likely that people who have little success meeting people, socializing, and finding partners are turning to videogames, as that's a reasonably cheap mostly solo hobby.

Personally, if I'm not playing videogames, I'm out sailing. Not socializing.

[–] MyBrainHurts@piefed.ca 1 points 20 hours ago (1 children)

Absolutely, there's definitely folks who were already not good at socializing turning to video games. Buuut, I think the cheapness, ubiquity and quality have all improved so much that it has become a much easier alternative than it was in the past.

Like, if you lower the price of cigarettes, many who smoke those cheaper smokes would have smoked anyway. But as the price drops, it's easier for those marginal smokers to continue to do so and for new ones to start. (You had to be pretty dedicated to suffer through Ultima VI etc.)

And the timing also kind of makes sense; for the last couple of decades there's been a marked decrease in teenagers and young adults having sex. I assume part is the ubiquity of porn but I can't imagine teenagers are just getting less horny...

[–] impairedimperator@lemmy.zip 1 points 16 hours ago
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[–] impairedimperator@lemmy.zip 5 points 1 day ago (1 children)

Desperate people don't riot.

Revolutions are started by the "middle class" (or at least someone that can afford to miss a few paychecks).

Desperate people will fight to the death to defend a rich person tossing a couple crumbs off the table for them, because those crumbs are what keeps them from starving.

[–] schipelblorp@sh.itjust.works 4 points 1 day ago (1 children)

Could also be that poor people are much more easily thrown in prison or murdered by police.

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[–] PonyOfWar@pawb.social 13 points 1 day ago (5 children)

I'd say video games play a very minor role in this. Distractions have always existed and video games is far from the only one existing now. And it's not like we haven't seen huge protest movements by young people recently, for example in Nepal.

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[–] Jankatarch@lemmy.world 1 points 18 hours ago* (last edited 17 hours ago)

Anectodally, I was a Matt Walsh fan MUCH longer if videogames weren't a thing and I didn't already make a few trans friends through online games.

I would personally blame actual reason to be "government tracks everyone now." Or at least something along those lines.

Most likely, a combination of different factors (videogames included) that each make up a smaller portion than we think.

[–] Swaus01@piefed.social 2 points 1 day ago
[–] nitrolife@hikki.team 3 points 1 day ago (3 children)

Uprising because of lack of games? Seriously? Most people won't overthrow the power of capitalists because no one has provided a working theory without capitalists. And changing some for others just doesn't make sense. And this is not about games at all. Moreover, you are not even close to the bottom of Maslow's pyramid. In my 18 years I couldn't have something to eat. That is bottom, not live with parents.

As if a person swinging a sledgehammer at work for 10 hours and then going into their favorite shooter for an hour will immediately go to protests if they don't have a shooter. Of course not.

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[–] bitteroldcoot@piefed.social 4 points 1 day ago (6 children)

Yes.

When we were kids in the 60's, we were perpetually bored and getting in to trouble.

Its not that we were socially active, we just had nothing to do, and wanted to impress girls.

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[–] GeneralEmergency@lemmy.world 2 points 1 day ago (5 children)
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