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[-] thymos@discuss.tchncs.de 3 points 6 hours ago

The game is Night in the Woods. It's a story about a depressed anthropomorphous cat who quit college and moved back in with her parents. You play day by day and each evening you can chose which of your friends you wanna hang out with.

If you hang out with a particular friend one night, you will visit the woods together. There, you have to play a game where you try to stab each other's fist with a knife. There are mechanics to stab and retract your fist to avoid getting stabbed. This is considered fun. There is no way to progress the game without stabbing your friend.

I'm sorry, I'm probably too old and soft for this, but no, I don't wanna stab my friends for fun with a knife.

[-] Muffi@programming.dev 9 points 17 hours ago

I always really wanted to like The Witcher, but just 30 seconds with the shitty movement system makes me quit every time I try to give it another shot.

[-] helix@feddit.org 1 points 6 hours ago
[-] Varpeggio@lemmy.zip 3 points 12 hours ago

Yeah. Here’s hoping the feee remaster addresses movement and combat!

[-] Nangijala@feddit.dk 1 points 10 hours ago

Assassins Creed 3 when the very obviously native american main character is given a fake identity as a spanish man named Connor.

I hated that game so much. My boyfriend kept playing it for some reason, so I got to catch snippets of the story along the way and I hated every second of it.

It never felt like an Assassins Creed game and I hated pretty much every character in that game, except Connor because he just didn't have enough of a personality to hate him.

[-] kuiskaaja@lemmy.ml 2 points 8 hours ago

ac3 is my second favourite ac game and i've played through almost all of them hehe

[-] Nangijala@feddit.dk 2 points 7 hours ago

Aye, no shade. We all like different things. I like a universally hated movie called Velvet Buzzsaw, so you're no gonna hear anything from me, hehe :b

Believr it or not, I really wanted to like Assassins Creed 3 because I had loved the series up until then. So yeah. Sad face.

[-] WolfLink@sh.itjust.works 2 points 8 hours ago

He’s half native half white.

Which they had to do because he’s supposed to be part of the same bloodline as the previous protagonists (Arabic and Italian), but they wanted a Native American protagonist, but also they needed their protagonist to get involved in revolutionary war politics, so that’s what they ended up with.

[-] Nangijala@feddit.dk 1 points 8 hours ago

The point is that he is very clearly native american and does not pass for a Spaniard. And on top of that, if they wanted him to be Spanish, why name him Connor?

It was the most nonsensical cover to give his character that it pretty much killed it for me right there. Up until that point, I had tolerated the stupid, but this was incompetent writing of the first order.

[-] Sirius006@sh.itjust.works 3 points 17 hours ago

Shovel knight, when you have to fight all the bosses again in a row. I didn't rage quit, I just thought I did not went to spend my time doing that at all.

Enjoyed the game before that.

[-] yermaw@sh.itjust.works 6 points 20 hours ago

start a new game

first we'll need a crafting table

hit the tree to gather wood

alt+f4

If I had a group of friends willing to play and endless time I would enjoy these games. Unfortunately I have neither.

[-] umbrella@lemmy.ml 7 points 22 hours ago

ALL YOU HAD TO DO WAS FOLLOW THE DAMN TRAIN CJ

[-] sunsofold@lemmy.zip 4 points 20 hours ago

Doki Doki Literature Club I went in blind. I got through the first chapter and got so pissed off that there was no option to be a better friend to hopefully prevent the first negative event. It made me drop the game. Years later I learned about the game from an analytical video essay and I reposed that was probably the War Games style winning move.

The Finals
Another player spouted off unambiguously Nazi BS. I reported them. I doubled back to check. They hadn't been removed after weeks. I don't play a game that doesn't even do the bare minimum of removing the open, unambiguous Nazis.

The Red Lantern/ Heavy Rain These can be grouped. I have a rule which says 'If I'm not making a choice of what to do in your game, I'm already not playing your game, I'm fighting your game to get the chance to play it, so if you can't show me something damned quick to make me want to fight for it, it's time to walk away.' It pushed me away from Chicken Horse. It kicked me out of Heavy Rain too. The Red Lantern felt like it was mechanically sound but the connective tissue was not there. It's good design to tell a player, 'you can sacrifice resource A for a chance at resource B, or don't. Your call.' It's terrible design to say to a player 'Yes or no?' with no details, no context clues, or even false context clues and the question actually being in reference to something extremely significant.

Ark
Way back when it was nearer the peak of its popularity, I tried it. I played for a bit. Learned about just how much grind it takes to make even a little crapshack, and how shitty the mechanical design is, and dropped it. Really, there have been many like that, dropped for just not being good/fun. Hell Let Loose was like that. Battle royale games are like that. Civ-likes that aren't Civ are like that. All the intentional skinner box games are like that.

[-] NoFood4u@sopuli.xyz 3 points 20 hours ago

Voices Of The Void, the game will just randomly decide to disable pausing so you can't save and will lose a bunch of progress if you quit.

[-] boletus@sh.itjust.works 3 points 13 hours ago

That is when an anomaly is around. It's to get you to go and have a look.

[-] Sequentialsilence@lemmy.world 7 points 1 day ago

Spec ops the line. White phosphorus.

[-] dubs@lemmy.dbzer0.com 2 points 23 hours ago

Can I ask why? That's where I gave up, but I keep having trouble articulating why.

[-] Quetzalcutlass@lemmy.world 4 points 17 hours ago

You're forced to do something stupid and evil for the story to progress. Even if you try to avoid it, the game won't let you continue unless you commit an obvious war crime.

[-] dubs@lemmy.dbzer0.com 3 points 9 hours ago

Ah yeah, I think that's it. I was felt mad that I kept trying everything to avoid dropping phosphorous. They take away your agency, and force you to do a war crime. I'm guessing that later they call you out for being a bad person for doing that?

[-] detren@sh.itjust.works 3 points 21 hours ago

Any souls game I play because I always end up lost (sekiro was fine).

[-] curiousaur@reddthat.com 4 points 23 hours ago

The monestary in kingdom come.

[-] Flagstaff@programming.dev 4 points 22 hours ago
[-] kossa@feddit.org 2 points 21 hours ago

Rogue Trader, Act 3, when they strip you of all progress so far. Like, the whole point of the game is basically "loot better weapons, level your character". And then, they take all your stuff and give your charcter a boon to all stats.

How do you think I enjoy being taken all my progress?

I really wanted to push through that part, but it kept on going all the time.

[-] robomuffin79@lemmy.world 2 points 21 hours ago

Alan Wake 2 and the completely annoying light/dark puzzles that must be completed to progress

[-] darkmogool@feddit.org 2 points 21 hours ago
[-] FatVegan@leminal.space 3 points 21 hours ago

For me it was just trinkets. I realised that i don't care what kind of random trinket is in the garbage, but the marker still made me look

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this post was submitted on 18 Sep 2026
64 points (97.1% liked)

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