The comments in here are really disappointing and a reflection of where this community has gone in general.
Excusing toxic gamer communities, accusing the developer of things for pointing it out? All because the game not in a good state is toxic in itself and really not what this community should be.
This place gets worse every week.
Sorry, I'm having trouble understanding what kind of commentary you were expecting.
Leading up to release as soon as the first reviews pointed out bad performance (see thread), many on Lemmy were bashing CO/Paradox for putting out a beta-stage product as if it was fully released, and Lemmings and people at large were never real fans of being unpaid QA testers for game companies.
Mind you, I love this game, and there's a lot in there that I can tell CO devs put their heart and soul in. But I see a comment or a post every now and then saying "Lemmy is becoming so toxic, like Reddit" [1] [2] [3] [4] and I'm trying to figure out what exactly has changed, if you can help me out here.
None of that excuses being toxic around the game though.
At most, it excuses just refunding it. And then never interacting with it or the community around it ever again.
I absolutely agree. There's a line between constructive criticism/feedback and toxicity, some cases are obvious but others I don't know where exactly to draw it. Those that aren't interested in the game after being let down may be best advised to refund and move on with their life.
Unfortunately, I don't know where to strike a good balance to avoid both an "echo chamber where any dissent is extinguished', and a 'cesspool of toxic jerks talking ironically'.
I've played CS2 for weeks. Days of hours. Have completely enjoyed it.
It's not finished and they're honest about that. Also, comparisons to CS in it's finished state (easy to do unconsciously) overlook just how many DLCs it took to get to full maturity.
I enjoy the game and have no regrets for buying. I don't feel deceived since I could have asked for as refund.
I think some of this is a specific kind of FOMO. Fear of missing out (on what could have been). I'm hoping they do enough to fix the parenthetical.
Edit to add: my computer has great specs for late 2020. It's not top of the line, but it has everything I thought it would need, CPU, RAM, GPU. That may impact my experience.
The game was unplayable on my 5 year old laptop. But it's not really a gaming rig anyhow...
Its the internet though. I don't know of a place on the internet where there's no toxicity.
It’s becoming Reddit. Which is what we wanted last year? I know what you mean though. There is a difference between now and then with our community. Probably related to user count?
This is the very definition of gas lighting.
Customers: “This is not what I paid for”
Colossal Order: “You’re so toxic”
Players: "your game doesn't work. It's riddled with bugs. It has serious performance issues and doesn't run on most hardware. It lacks modding support as well as basic features that were present in the previous game"
Devs: 
If there’s one thing to take from this, it’s that the toxicity just needs to be directed at those actually responsible. Not the devs, but at corporate forcing the game to release early.
I'm surprised they didn't see this coming. A lot of people had high expectations because of the impact the first game had and if it wasn't better in every way there was bound to be some negative feedback.
They're not complaining about negative feedback, are they? They're complaining about the internet hate machine, which we should be mature enough here to admit is a bunch of juvenile, masturbatory bullshit from people that want to feel good about themselves without doing anything to actually earn that, and so just shit mercilessly in every way on anything they don't like, because bullying others is a quick and easy way to feel strong for a brief time.
That's more than mere negative criticism.
Isn't that just a more extreme version of negative feedback?
The post the article is talking about does mention toxicity in the community and hints at it being directed at the devs but how much of that is people debating and talking about gripes they have with the game versus crude personal attacks?
All I was saying is this game received a lot of attention and hype so I felt like this was kind of an inevitably. They were never going to please everyone.
There was no way the game was going to be better in every way, the previous game was being worked on for the better part of a decade.
I think people expected a CS2 with at least some of the cS1 dlc as standard (at least parks) instead we got a base game and then told there wouldn't be a mod loader and we couldn't use the steam library. That's effectively nuked the ability for the community to "fix" the game.
Yeah I think expectations are too high, where people expected a perfect game like cities skylines forgetting that when it launched it was also a very rocky start.
Gamers in general are just very entitled, and very unforgiving
Gamers in general are just very entitled, and very unforgiving
Didn't the sequel have some pretty large problems on launch?
Toxicity in our cities, in our Cities (Skylines 2 community)
You, what do you own the world? How do you own disorder, disorder?
Have they considered the likelihood of the increased toxicity being due to their business model and product performance?
No?
I didn't think so.
That is entirely not an excuse to be an arsehole to someone you don't even know and for all you do could be your own sibling. The point exactly, btw.
It's how toxic people "justify" their own toxicity so they don't have to realize they're the asshole.
I'm with you, that studio brought the Sims sales model into the new era. The only people who actually play all their content are either wealthy losers or pirates. Nothing is more unwelcoming than a small closed off community.
I'm proud to say the whole family were big on Sims 2-4 and we pirated every single version and all expansion packs as children. It was a gateway drug to more pirating in the future. Those are the real, open, and welcoming community.
"In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see."

jkjk I know it's coming and I love Cities Skylines 2 even in the state it's in, but people are understandably impatient and upset at waiting for promised features to arrive.
Have they even given a timeframe for when mods will release because I haven't seen them say anything about it since launch, I'm assuming because another team is developing it.
At this point, I'm mad they're about to launch the DLC for every damn feature. Everyone should avoid being toxic, but Paradox/Colossal Order aren't blameless here. They shipped the game half-finished, and are gonna screw you out of your money. Just go back to the first Skylines.
Listen the game isn't perfect and did have a rough launch, but they're actively working on fixing and improving it. I've had 8+ hour straight binges of gameplay on it and enjoy it plenty. Is it completely what I hoped for? Not exactly, and the game could use more optimization but I still very much enjoy it, personally. It's more enjoyable to me so far than the first game, especially with the new tools and features they've added.
Toxicity is so dumb with g*mers, just refund and leave an honest review then move on with your lives people, geez.
That's what they are doing... The marketing team cannot handle their game being returned so they call the community toxic. Career suicide imo
I simply can't believe that they released the game in this unfinished state. Early access or a public beta would be understandable, but you just don't release a half-finished product promising to deliver the remaining stuff later.
The Minecraft way where you continually provide upgrades for your game can obviously work, but in that case, the game is cheaper and the upgrades are free. If they were going that route, CS2 should have been a free upgrade of CS1 with all the features of the previous product and nobody would've complained.
If you buy another full product, you expect another full product.
Simulation speed grinds to a halt as soon as you slapdown a few high density buildings. You basically have to but endless low density sprawl or your city will grind to a halt. I think the Media team of colossal order deserve the toxicity they are receiving.
Whatever complaint you got about the game, saying that anyone « deserves toxicity » is not the clever take you think it is.
This is happening everywhere in gaming, people could be critical without being complete assholes, it's getting out of hand.
On one hand people can be jerks, on the other hand there definetaly is a trend of releasing broken games with a 'patch it later' mentality.
Its kind of hard to take a side because people being assholes isn't the solution but remaining civil is just going to encourage the behaviour and we'll get even more broken releases.
Public gaming is toxic by default. We’re not talking one person playing with their friend group, we’re talking gaming in the wild. Yeah, there’s gonna be exceptions, but the vast majority is mockery, lashing out, trolling, superiority and the like. I’ve disabled in game chats and voice for more than a decade because I’m sick of the BS.
So it’s not “happening” as a change, this is its normal state.
I mean yeah, they haven't released it on Mac yet. Boo!
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