this post was submitted on 04 Apr 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
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[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
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[–] Fiivemacs@lemmy.ca 56 points 8 months ago (1 children)

No EA game is worth the hassle.

[–] blindsight@beehaw.org 6 points 8 months ago* (last edited 8 months ago) (2 children)

EA has made some absolute bangers:

SimCity (1989)
SimCity 2000 (1993)
Dungeon Keeper (1997)
Lots of Ultima games (90s)
The Sims (2000)
Medal of Honor (2000)
Command & Conquer games (early 2000s)
SSX (2000)

... Was Battlefield 2142 (2006) good? They didn't make the first two games.

Does Spore (2008) count? The game was shit, and had DRM that only let you install it 3 times ever per license, and didn't do what it said it would with massive over promise and under deliver. But it was ambitious and different, at least?

Dead Space (2008)
Mirror's Edge (2008)
Dragon Age: Origins (2009)
Mass Effect 2 (2010) (they didn't make 1)
Plants vs. Zombies (2011)

I'm tired of going through this list, lol. There are a zillion "next sportsball version" games and mobile games to sift through. Also, turns out some of the best EA games I remember were only published by them but made by another developer... Until EA bought them out, lol.

[–] saintshenanigans@programming.dev 5 points 8 months ago (1 children)

No ea game is worth the hassle because if it isn't made into some form of pay to win lootbox shitfest, EA is likely to can the game and the developer all together. N E V E R trust ea with singleplayer.

[–] rainynight65@feddit.de 1 points 8 months ago (1 children)

EA made games before pay to win loot boxes became a thing.

[–] saintshenanigans@programming.dev 3 points 8 months ago

Past tense, NOW they have made themselves notorious for canning successful projects that don't make enough. They just recently did it to one of the og creators of halo

[–] rainynight65@feddit.de 3 points 8 months ago

Battlefield 2142 was ambitious. It included one of the most fun Battlefield game modes I've played (Titan), and in my opinion the main reason it bombed somewhat was that it came out way too quickly after Battlefield 2, which was still ragingly popular with PC gamers, and the player base didn't have much appetite for changing over to a new game.

[–] rotopenguin@infosec.pub 34 points 8 months ago

The more EA breaks their own shitty games, the more powerful Linux becomes

[–] merthyr1831@lemmy.world 11 points 8 months ago

I'll see if i can get a refund. Made the poor decision to re-buy the game on Steam after owning it on Origin (a lot easier to store it on an external drive on steamdeck)

Kinda evident to how badly Battlefield 2048 is going that they're still even bothering to update BFV.

[–] independantiste@sh.itjust.works 11 points 8 months ago (2 children)

Couldn't bother really, game companies nowadays make such bad games anyway. The only good ones are the Playstation and Xbox exclusives ported to PC, because those games have to be good to be a selling point of the console. Meanwhile EA Ubisoft and friends just rely on using the same franchise name to sell copies

[–] SnugZebras@lemmy.blahaj.zone 6 points 8 months ago (2 children)

The only good ones are the Playstation and Xbox exclusives ported to PC, because those games have to be good to be a selling point of the console.

Halo Infinite and Forza Motorsport say hello

[–] Jumi@lemmy.world 1 points 8 months ago

Meanwhile most other ports wave happily back, although quite a few had a rough start

[–] ianhclark510@lemmy.blahaj.zone 1 points 8 months ago

Have they addressed the issues with the Multiplayer in Forza Motorsport? FH5s Multiplayer was unplayable

[–] saintshenanigans@programming.dev 4 points 8 months ago

Small and self published devs are the way forward, capitalist corps can and will eventually optimize the fun out of every game they touch in search of profit margins.

[–] darkfiremp3@beehaw.org 8 points 8 months ago

Now that helldivers works, I care less, even as a big battlefield player

[–] archchan@lemmy.ml 5 points 8 months ago

That's why I didn't buy Battlefield 2042. If I'm in the mood, I play Battlefield 4. Works on Linux

[–] cooopsspace@infosec.pub 2 points 8 months ago (2 children)

Wait that company still exists?? Huh TIL!

I thought the company died once people got the shits with them and stopped buying anything from them.

[–] Fubarberry@sopuli.xyz 5 points 8 months ago

I wish things worked that way, but I suspect EA will continue to persist as a tumor.

[–] drislands@lemmy.world 1 points 8 months ago (1 children)

What company, EA? When did people stop buying their games?

[–] cooopsspace@infosec.pub 1 points 8 months ago

Idk for me it was around the time of Battlefield 1.