[-] Die4Ever@programming.dev 9 points 2 years ago* (last edited 2 years ago)

Heavy modding of older games PC can be a pain in the ass.

Sometimes the older games are the easy ones to mod, and the new games make it intentionally difficult. Doom, Duke Nukem 3D, Quake, Deus Ex are all mod-friendly.

It can also depend on how much work the mod developer puts into making it easy.

(I notice you have an MiB as your profile pic and Deus Ex's Liberty Island skybox as your profile banner lol)

[-] Die4Ever@programming.dev 9 points 2 years ago

There are so many ways for mods to effectively destroy a subreddit or redirect it while remaining public.

custom subreddit CSS: black text on black background

[-] Die4Ever@programming.dev 9 points 2 years ago

I wonder if there would be enough data on archive.org to rebuild your community?

you can probably find a mirror of the community on one of the big Lemmy instances

[-] Die4Ever@programming.dev 9 points 2 years ago* (last edited 2 years ago)
[-] Die4Ever@programming.dev 9 points 2 years ago

Can anyone link some examples?

[-] Die4Ever@programming.dev 9 points 2 years ago

They may as well just use phpbb at this point.

idk I think even with federation fully disabled, Lemmy is still better than phpbb

[-] Die4Ever@programming.dev 9 points 2 years ago* (last edited 2 years ago)

Oh that's really dumb

Maybe they should've rushed it instead of delaying it lol

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submitted 2 years ago* (last edited 2 years ago) by Die4Ever@programming.dev to c/deus_ex_randomizer@lemmy.mods4ever.com

This is the fastest time since the release of v2.6 (which had a bunch of additions and changes that slowed down the speedrun for everyone) so we're calling this the new world record speedrun in this post-v2.6 era. This was played on v2.6.3.6 Alpha.

Nitram came on to the scene very quickly getting sub-2 hour runs with a totally different strategy than we've been doing. Previously we were focusing on running past everything as quickly as possible and hacking all computers in our path. But Nitram starts the game with lots of looting, more careful combat with less deaths, and typically not getting the Computer skill until the end of the game or not at all! In this run he got Computer skill right at the very end (1:38:57 in the video) because of Silo. I guess since he found the computer right away he didn't have time to find the datacube before finding the computer.

It is yet to be seen if the minimal, run past everything approach can beat this time in v2.6+, we will have to wait and see if other runners attempt it or follow this strategy. But it is exciting to have such a shakeup in the meta, and it seems the Randomizer is currently balanced enough to allow these completely different strategies to be viable even for the speedrun.

The previous world record was 1:28:02 by Ramisme in v2.5.4, about 5 months ago: https://www.youtube.com/watch?v=lN7GkIGILwk

(And yes, we have our own version of LiveSplit built right into the game’s HUD. It autosplits and removes load times.)

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New world record of 33m 39s 350ms, beating the 33m 45s 550ms from 11 months ago by maibaRTA

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I know this community for UT99 but I thought this community might want to see this or know about the new community !ut2k4_crowdcontrol@lemmy.mods4ever.com

cross-posted from: https://programming.dev/post/12903180

New Crowd Control mutator for UT2004 by TheAstropath

https://mods4ever.com/

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New Crowd Control mutator for UT2004 by TheAstropath

https://mods4ever.com/

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Doom 2 Map 01 Pacifist in 0:04.97 by 4shockblast here: https://www.youtube.com/watch?v=Qm9aT2p7KxI

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Trilobyte:

Trilobyte mourns the passing of Robert Stein III who left this world on January 17 of this year.

Rob was an integral part of the innovative creation of The 7th Guest and The 11th Hour. We were incredibly lucky that he came into our lives, bringing his great talent with him. He will always be respected and admired by anyone who had the good fortune of having known and worked with him.

Jonathan Sposato:

rest in peace brother. robert stein III was the first ever art director at banana republic back when their catalogs were hand drawn by him in a marin county studio. he was also the co-creator of the epic hit game “7th guest” and it’s even bigger followup “11th Hour.” i first met him when i was a young teen making computer games, where he was my slightly older colleague at ‘Virgin Mastertronic’, an offshoot of richard branson’s ‘Virgin Records.' he taught me so much about ‘suggesting detail where there isn’t any.’ years later after college when i started my first games company, i hired rob to be our senior art director, where he routinely regaled us with stories about his run-in’s with special effects greats phil tippett or ray harryhausen. he once lived amongst one of the most untouched pre-industrial humans, the trobriand islanders, during a once every 75 year solar eclipse because he simply wanted to experience what they would experience. he traded drawings for food and lived among them for months. it was said that the founders of banana republic mel and patricia ziegler hired him on the spot, sans portfolio, because he was the very vision of the wanderlust adventurer they sought to sell the idea of. the son of a decorated fighter ace and cold war spy robert k. stein, rob was born for adventure. when i had occasion to go to africa, he once warned; “if your flight has to divert to uganda, do not get off. my dad and i were once held at gunpoint by idi amin’s henchmen in entebbe…”

thru out the years, rob and i ended up working together on and off in parallel careers at microsoft where he designed almost all the iconography for Windows Vista, while i putzed around in the consumer division and xbox. a few years later i tried to recruit him to be a part of my startup, he refused. after selling that one i gave him another shot and he refused again. when i visited him in hospice he laughed; “goddamn it sposato you should have done a better job talking me into those!” to which i replied; “robert you’ve lived 3 lives in the span of my one. no regrets man. no regrets.” and he truly had none.

after a brave fight, rob succumbed to cancer on Jan 17th of this year. he is survived by his beautiful, delightful, and very funny wife Summie Aoki-Stein, an accomplished flight attendant speaking multiple languages who has many great stories of her own. i am grateful my friend was in great care by such a loving partner. his ashes are with the beach and sea in his favorite spot on earth; kailua beach in oahu, hawaii. you can visit rob virtually thru his gorgeous illustrations at https://www.instagram.com/robertsteiniii?igsh=MW1lNGo4NHJsamhibQ==

you will be missed robert...

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submitted 2 years ago* (last edited 2 years ago) by Die4Ever@programming.dev to c/speedrun@sh.itjust.works

omg a new 3h45m video from Pannenkoek

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submitted 2 years ago* (last edited 2 years ago) by Die4Ever@programming.dev to c/stauf_mansion@lemmy.mods4ever.com

the highlights are some pictures of Robert Hirschboeck as various characters https://rhstauf.tripod.com/photo2.html

and an interview from 1996 done over AOL chat, in character as Henry Stauf https://rhstauf.tripod.com/interview.html

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submitted 2 years ago* (last edited 2 years ago) by Die4Ever@programming.dev to c/starcraft@lemmy.world
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Source: https://www.scummvm.org/news/20240407/

Apr 7, 2024: When facing the Curse of the Sun God, sunscreen won't save you

Posted by gu3

Total Eclipse, a real-time, curse-breaking, 3D adventure (with a dash of Indiana Jones flair), is ready for public testing!

Originally unleashed by Incentive Software Ltd. in 1988, Total Eclipse added yet another groundbreaking title to their repertoire of revolutionary games.

Step into the shoes of a heroic archeologist on October 26, 1930, as a total solar eclipse akin to the one happening today over North America looms over Cairo. Knowing of the Ardognus prophecy, created by the powerful high priest Hahmid III, you must find and destroy the hidden shrine devoted to Ra before the eclipse occurs.

Embark on this exciting journey packed with a trusty gun for blasting through doors or dispatching undead mummies; a compass to guide you through a treacherous pyramid; a wristwatch to track the precious time left; and a water bottle to fight dehydration (you’re only human after all).

Can you solve this ancient mystery within 120 minutes and avert catastrophe, or will Rah's wrath obliterate the moon?

Our modern reimplementation of the Freescape engine features graphics using hardware mode (OpenGL) at arbitrary resolution. The initial Total Eclipse support includes DOS (EGA/CGA modes), ZX Spectrum, and Amstrad CPC. More releases are coming at a later date. Additionally, there are three playable demos if you want to test the game. Please contact us if you have some other release or demo.

To play any of these supported releases, you will need a daily development build. As always, please submit your bug reports to our issue tracker.

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[-] Die4Ever@programming.dev 9 points 2 years ago

I've been enjoying Boost lately

[-] Die4Ever@programming.dev 9 points 2 years ago

I don't think this feature exists yet, you should request it on their GitHub

https://github.com/LemmyNet/lemmy/issues

[-] Die4Ever@programming.dev 9 points 2 years ago* (last edited 2 years ago)

the cross-post button is the correct way to do it, but sometimes I do delete the > at the start of each line to remove the quote block

currently the "cross-posted to:" thing is based on the link URL, so text-posts don't have that for now, but any link post will get it automatically if you used the cross-post button

(easy solution is to have a url for every post, even if it's just a simple image)

[-] Die4Ever@programming.dev 9 points 3 years ago

You can disable bot posts in your user settings, or just ban that 1 user

[-] Die4Ever@programming.dev 9 points 3 years ago

Mirror for that lemmy.world post since they're currently down...

https://programming.dev/post/1625433

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