How about a randomizer? Pick a game you like and see if there's a randomizer for it:
I would suggest against GMDX for a first time playthrough, it changes A LOT. From the aesthetics, to the gameplay, to the sounds, the mood, the feel of the game, and the viable approaches in each level, there's so much that's changed it just isn't the same game anymore.
You're much better off with the Vanilla Fixer tool, Transcended, or Zero Rando (I'm the dev). You could also use Revision and toggle every setting to vanilla, but make sure you also disable the HDTP models, and disable Shifter and Biomod too, and definitely set the maps to vanilla.
Gameplay perspective...
This game is really open, there are many approaches to every situation. Which means when things get randomized, it tips the scales of balance and you have to reconsider every option for every seed.
Even just choosing a melee weapon, you're thinking about knife vs baton vs crowbar vs sword vs eventually the dragon's tooth sword. On some seeds the knife does a bit extra damage and then you gotta think if it's better than the baton and crowbar because of its speed, and it only uses a single inventory space. On some seeds you might get a weak and slow dragon's tooth sword and it might not even be worth keeping!
And then you've got all the different paths through the levels, and you'll be rethinking routes based on random start locations, random goal locations, or random enemies in different spots, or items or medical bots. Or maybe a door was randomized to need more lockpicks and your lockpicking skill is worse than vanilla, maybe you need another way around or you choose to find the key to save lockpicks for later. You won't be doing the same thing every playthrough like vanilla where eventually you figure out which approaches you like best for each spot. The randomizer gets you to rethink it all and adapt.
The ability to do anything also means you can always progress, you don't get stuck just because you're missing a password or low on multitools, there's always another way. The randomizer really forces you to adapt.
I think any game with good replayability is a good target for a randomizer, it just amplifies that replayability.
Yes it crashes for me, not immediately but after like 5 seconds or so. Pixel 7a
Active sort is not based on when the post was created, it's based on the age of the most recent comment. Those all have a lot of comments and upvotes so I think it makes sense for them to be at the top of Active.
it really is the perfect song for this joke, even if it wasn't in the first movie it'd still be funny, but considering it was such an iconic scene makes it even better lol
Zombies Ate My Neighbors – Wide Mode
Simply increases the playfield area on screen from 256×224 to 320×224. Seems to be compatible with other patches.
so simple, but probably a good improvement for co-op play
I always thought Deus Ex's tutorial was pretty good and well made, although it doesn't tell you anything about computers/hacking
I just think it's impossible to make a tutorial that will prepare players for how open Liberty Island is lol
Panzer Dragoon Saga for the Saturn is maybe my favorite JRPG, or Grandia 2
The 7th Guest was a revolutionary game and I just love it !stauf_mansion@lemmy.mods4ever.com
When I spun up my own instance I tested DMs back and forth and had no issues, there's nothing special you need to do for that.
Die4Ever
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