[-] bitfucker@programming.dev 3 points 2 months ago

I feel like with WebRTC API it is already possible to fingerprint the network so no need for BSSID. They just need the database of that instead of BSSID

[-] bitfucker@programming.dev 3 points 9 months ago

Yeah, CTS and RTS is useful for the module since you may overflow the module buffer (instead of the module overflowing your UART buffer). With proper HW flow control, hopefully your device UART respects the signal and pauses the tx until it is clear again without you having to code the pause yourselves. It can happen when the GSM bandwidth is lower than the UART bandwidth.

The module suddenly talking should also be handled by your device UART gracefully. When your rx buffer is full for whatever reason (not reading it for a long time?), the module won't be sending anymore data until you read your rx buffer. Theoretically, no data should be lost that way.

[-] bitfucker@programming.dev 3 points 1 year ago

In the context of art, I think it is useful to capture the author's original art as closely as possible when archiving. Especially because art can use wordplay and breaking grammar for the sake of the art.

[-] bitfucker@programming.dev 3 points 1 year ago

Which is why I said it matters for long run. A short cable run would still probably work even if suboptimal.

[-] bitfucker@programming.dev 3 points 1 year ago

Yes, sounds about right. For general purpose decoupling that is a good value. Make sure to place it as close to the IC as possible. A longer path will add more "noise" to the system. Do read more about the capacitor type too since it can matter a lot. I suggest looking at Phil's Lab video on YouTube to learn more about this stuff

[-] bitfucker@programming.dev 3 points 1 year ago

I think it would be wack for word processor application. Office work will never get boring anymore

[-] bitfucker@programming.dev 3 points 2 years ago

Then it will help OpenSAGE immensely. Also it helps to preserve at least part of the game. I'd rather have the retired IP officially retired like this rather than leaving it in a limbo/grey area. Like, sure maybe the owner doesn't pay attention, but when they do pay attention, you can get Nintendo'd anytime. But this one is pretty explicitly open sourced/retired. I also see not just the RTS but Renegade as well. The less known FPS of C&C.

[-] bitfucker@programming.dev 3 points 2 years ago

Well, yeah for multiplayer only games. Hence why I don't get the appeal of paid multiplayer only games without dedicated server software available.

[-] bitfucker@programming.dev 3 points 2 years ago

Shit you're right. I just realized that now. I used to sail the high seas too but now I just buy from steam.

[-] bitfucker@programming.dev 3 points 2 years ago

Damn the French!

[-] bitfucker@programming.dev 3 points 2 years ago

How about pellet?

[-] bitfucker@programming.dev 3 points 2 years ago

Assembly sure, since it will differ from ISA to ISA. But C is still a "high" level language in the sense that you can write once run "anywhere". Also, more work to do something is expected since C is such a "bare" language to simplify. But again, it doesn't count as it not being as accessible to get new developers started, but it is and will be more cumbersome to work with (in the context of redis like software).

So yeah, maybe it depends on how you would define accessible is. I think if it is defined as just "how easy it is to get started and understand how it works, and how to work with it", C and C++ is quite accessible with a good teacher/mentor. The teacher/mentor is important in C and C++ because unlike C# which has Microsoft as its main authoritative source and the big influencer in the language, C and C++ doesn't have those so the resource on learning it can vary wildly.

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