middle ground point: start with the clj dialect for the ecosystem you're most familiar with. cljs for js, clj for jvm, etc. then you're learning the new language stuff but don't have to worry about a new ecosystem.
it's not data validation like you'd put in a dto, it's an assertion library for unit tests and such. It's mostly just sugar that makes chaining together assertions more concise with better autocomplete you get from fluent apis. You can do the same thing with built in Assert but it's nowhere near as nice to use
you could in micropython at least. it's not unixy but for example see https://github.com/Rybec/pyRTOS
neither figma nor davinci is libre either
json doesn't have ints, it has Numbers, which are ieee754 floats. if you want to precisely store the full range of a 64 bit int (anything larger than 2^53 -1) then string is indeed the correct type
not sure what you're talking about with lisp lol, the military may have some dialect they wrote but lisp started as an academic language and there's plenty of still supported and used dialects outside of that
fwiw it does seem to be for a box of 7-10 lbs, but still
fwiw it is possible to get games from all the other stores. the only restriction is it has to be runnable on linux, which really isn't that big of a deal anymore with the current state of proton. it is a bit more work than games from steam tho
I started here but switched to just jellyfin. way easier, fewer issues, etc
For anyone else trying to get it to work on firefox, it doesn't support passkeys yet but it's on the roadmap. https://connect.mozilla.org/t5/ideas/support-webauthn-passkeys/idc-p/30123/highlight/true#M17028
brian
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I went and read Rob Pike's comments in the thread linked (I'm not a Go person so don't see anything he normally says). It's crazy that this person is listing his comments as a pro, or that he gets any reverence whatsoever. he seems absolutely insufferable.