this post was submitted on 25 Jul 2023
95 points (100.0% liked)

Gaming

30571 readers
426 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] lupec@lemm.ee 3 points 1 year ago* (last edited 1 year ago) (2 children)

Funnily enough, this is the one thing Steam Input doesn't actually support. It lets you map controller inputs to m/kb or other controller inputs, but mapping m/kb to whatever else isn't supported at all. I get why it works that way but a bit of a shame, really.

Edit: The headline confused me but according to the article it does just mean controller > keyboard mappings, so never mind

[–] speff@melly.0x-ia.moe 4 points 1 year ago* (last edited 1 year ago) (1 children)

With the "Xbox Extended Feature Support" option selected, you actually can map individual keys to paddles within steam. The problem is Steam Input/BigPicture has been incredibly unreliable for me within the past few months. I'm just glad I can make changes using the first-party software now.

Edit - saw your edit. Changed the post title to make it a little more clear

[–] lupec@lemm.ee 2 points 1 year ago

Ah, I feel that was mostly just on me if I'm being honest but much appreciated! And yeah, Big Picture has been a bit buggy ever since they brought the Deck UI over and I'm glad we have more options now.

[–] NuPNuA@lemm.ee 1 points 1 year ago

On the steam deck you can map any KB/M input to any of the controllet buttons.