this post was submitted on 14 Jan 2025
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What doesn't exist yet, but is obviously possible, is automatic tweening. Human animators spend a lot of time drawing the drawings between other drawings. If they could just sketch out what's going on, about once per second, they could probably do a minute in an hour. This bullshit makes that feasible.
We have the technology to fill in crisp motion at whatever framerate the creator wants. If they're unhappy with the machine's guesswork, they can insert another frame somewhere in-between, and the robot will reroute to include that instead.
We have the technology to let someone ink and color one sketch in a scribbly animatic, and fill that in throughout a whole shot. And then possibly do it automatically for all labeled appearances of the same character throughout the project.
We have the technology to animate any art style you could demonstrate, as easily as ink-on-celluloid outlines or Phong-shaded CGI.
Please ignore the idiot money robots who are rendering eye-contact-mouth-open crowd scenes in mundane settings in order to sell you branded commodities.
For the 99% of us who don't know what tweening is and were scared to Google it in case it was perverted, it's short for in-betweening and means the short frames of an animation in-between two main scenes
Have you seen this? There was another paper, but I can't remember the name of it right now.
I had not. There's a variety of demos for guessing what comes between frames, or what fills in between lines... because those are dead easy to train from. This technology will obviously be integrated into the process of animation, so anything predictable Just Works, and anything fucky is only as hard as it used to be.
I think this is the other one I remember seeing.