this post was submitted on 24 Aug 2023
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Gaming
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Monster Hunter World is five years old and holds up great.
bask in the sun halfway up the Ancient Forest with a Tobi-Kadachi (giant white electric flying squirrelsnake; chill until you hit it)
climb up to the top of the Coral Highlands cat colony and watch the sky jellyfish float by in the sunset
share a hot spring with snow monkeys in the Hoarfrost Reach
They did a great job of making the maps feel like a living system that goes on while you're not there. (Sadly, this is much less true of the newest MH game, Rise, where the maps are full of traversal puzzles but the wildlife pretty much all exists only to attack you.)
+1 for MHW, the environments always felt alive and you start to learn the patterns of wildlife as you spend time in them
I liked rise because the gameplay felt more streamlined and flowy but I agree, the environments felt a little more stale