Journey still looks pretty pretty.
Not sure whether it's still enjoyable to play, since probably not many people are playing it these days.
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Journey still looks pretty pretty.
Not sure whether it's still enjoyable to play, since probably not many people are playing it these days.
Mmm yess. Recently did a play through, and luckily I played most of it with a fellow pilgrim. IMO Journey will always be gorgeous. The graphics are perfectly balanced between realism, performance and art. To me, it's a timeless classic.
17 years on, Okami is still one of the best.
Just picked up the HD remake and was thrilled to see someone made a mod to patch out the film grain and motion blur. I'm puking rainbows.
Subnautica.
Damn fine game, too, if you look past the engine bugs.
Subnautica legitimately made me stop and stare at my screen with mouth agape at the wonder and terror of a glowing undersea behemoth. I've never had a game provoke pure awe like it does.
Outer Wilds.
Really encapsulates the meaning of beauty a couple different ways.
Tetris Effect, particularly if you can play in VR.
Though if you're strictly talking "aesthetically pleasing", the options get wider. I absolutely loved the aesthetics of Hi-fi Rush. The absolute beauty of this comic-esque, cel-shaded world with every element, background and forground, moving to the rhythm of the soundtrack just blew me away when I started playing. But I'm a slut for rhythm games, so there's just something about everything tiny fiber of the space connecting and syncing up that gets me.
Gris, it has an exceptionally good art. Great landscape, sound effects and the storytelling.
Stray. There were lots of times I'd perch up high and look around at everything going on below.
Ori (both ones). Absolutely stunning platformer. One of the best games I've every played, just started a second playthrough.
Horizon Zero Dawn. The sequel is likely even more beautiful but I haven't played it yet
Abzu has a few moments like that, especially towards the end where you're swimming through more and more densely packed environments.
Transistor - really any Supergiant game, but Transistor in particular.
Gris.
I think if you enjoyed the beauty in Hyper Light Drifter, then you will be entranced by Tunic. Bonus points for being one of the best puzzle exploration games of all time.
Spiritfarer is very, very pretty as well. It is dripping it atmosphere and I often found myself just afk breathing it all in.
Half Life 2: Episode 2. Especially the Citadel with the portal storm, White Forest itself, just so immersive.
Ghost of Tsushima for sure. I didn't see anyone else mention it, which is a big surprise to me.
I really liked the look of Stray and Biomutant too, but they are a bit more on the cartoon side
Guild wars 2 has one of the best artstyles of any game IMO. Also very nice to just explore the world and the core game is free 2 play with a generous way to buy and keep forever without sub or mtx.
Witcher 3. The scenery there is just beautiful. And you get your first beautiful scenery pretty much immediately in the tutorial, just go to the balcony in your room and look.
tbh my most recent one is probably Forza Horizon 5. I'm not really a "car guy" but nothing beats getting high and doing sick jumps over gorgeous natural landscapes in bodacious sports cars. Bonus points if your Ferrari has an anime girl spraypainted on the hood.
Outer Wilds has a lot of beautiful things to look at, whether it's a planet or moon soaring overhead impossibly close, or something more cosmically spectacular. The music and sound design enhances the experience a lot too.
People already said Horizon, which is my #1 choice, but I'm surprised I didn't see anyone say Sekiro. That game is gorgeous. I'd often stop and look at the environment when I wasn't killing people lol
For some strange reason nobody mentioned Tunic yet. Definitely take a look at it!
Journey
Ico / Shadow of the Colossus / The Last Guardian
No Man's Sky
Ori, both of them.
skyrim, i have loads of pictures just of the sky in that game
also hogwarts legacy has some very beautiful locales throughout the game, and hogwarts itself is wonderfully done
I played Skyrim AE right after Horizon Forbidden West and I kept finding the simplicity and visual clarity of the game to be so damn beautiful. The game has the right amount of clutter, right amount of volumetric fogs and right amount of texture detail to be easy on eyes and believable as a consistent and functioning world.
I strongly suggest Gris. A 2d platformer with an art style and sound track that makes me reflective and emotional.
Factorio, I've never had another game keep me so focused I forgot the sun would eventually come up.
Fire watch
Dishonored 2. The city of Karnaca is beautiful imo, even despite all the dirt and bloodflies
Chicory is an artistic top-down Zelda-style game that is not only adorable with its cute characters and world, but it also invites you to add color to the world and give it your own touch.
Inside and Naissancee have a lot of moments that just gave me a huge sense of awe. They have some really haunting, yet beautiful scenes.
Thumper just makes me constantly question how the hell the devs made the game look that way.
Half Life Alyx is weird because it didn't so much blow me away with the huge things as it did with the small things. There's so many small objects and details everywhere that stand up even when you're physically shoving your face into them.
Most recently horizon: forbidden west had me moments that I would stop and just look the beautiful scenery. As a hardcore introvert, staying inside person I really admire such a great view.
Monster Hunter World is five years old and holds up great.
bask in the sun halfway up the Ancient Forest with a Tobi-Kadachi (giant white electric flying squirrelsnake; chill until you hit it)
climb up to the top of the Coral Highlands cat colony and watch the sky jellyfish float by in the sunset
share a hot spring with snow monkeys in the Hoarfrost Reach
They did a great job of making the maps feel like a living system that goes on while you're not there. (Sadly, this is much less true of the newest MH game, Rise, where the maps are full of traversal puzzles but the wildlife pretty much all exists only to attack you.)
Bastion from supergiant games, most of the game is hand painted, it gives a floating feeling, and given the game is on floating islands it gives really nice atmosphere.
On the other side, the art style of Katana Zero and Hotline Miami is dirty and distorted, but I really dig that style . Probably wouldn't work with standing still part, but in motion they are works of art.
I imagine you're not going to like this answer but since the genre doesn't matter: Genshin Impact
Journey?
Interesting, no one has mentioned Red Dead Redemption 2. Looks absolutely stunning.