Doesn't look authentic to me. Those potato smiles look to have a bit of browning on them - ought to be straight out the big bag in the freezer and into an oven that's not quite up to temperature, then served pale and slightly soggy. Also needs some brown sauce and a fried egg on that plate, otherwise it's not nutritionally complete. Good attempt for a foreigner, tho.
Oh man. Currently rocking an AMD AM4-socket CPU with 64 GB of DDR4 - I did have 32GB but when one of my sticks failed, it was actually cheaper to upgrade to 64 than it was to replace an 8.
Haven't upgraded anything in my desktop in over 5 years. An entry-level AM5 setup would cost about three times as much as my entire computer did, and would be a much less powerful machine. Completely stupid. Just hoping all my components keep holding up until the whole bubble explodes.
If the lesson is "just let Ubisoft die, and support their former workers if they want to produce labour-of-love games in small indie studios", then we could be in for great things. E33 is possibly the French-est game ever made and has brought French culture around the globe, in the way that "yet another Rainbow 6 sequel" certainly does not.
I didn't ask for this.
The original looks fine; it's gone from 'okay for 2000', through to 'dated' and back to 'retro charm' again. Plus you can turn up the resolution and fps to silly levels, which wasn't the originally intended effect but is pretty nice.
All early 3D games look so bad that the slight year-on-year improvements are nearly irrelevant now. A hideous AI texture 'upgrade' doesn't bring it to to modern standards, and distracts from the truly amazing game behind it all.
Just saying; cancelling Spotify and changing to Qobuz takes five minutes. Sound quality is amazingly better, the curated recommendations are done by human beings that love music, and 'just works' with everything that Spotify does. (For us, anyway.) It's French, rather than Norwegian-American like Tidal is, if you're trying to stop spending money on everything US at the moment, too.
Nothing to me says 'sexy' quite like your grandad and your great-grandad being the same guy, or your (great * 5)-grandmother / grandfather being one man and woman, when most people have that responsibility spread between 64 people.
Close family. Must have made Christmas easy - having the in-laws round isn't so bad when they're your own blood relatives too.

Brainless, foul-smelling and hateful creatures, who can't be trusted not to shit wherever they stand. And the noise that they make is really offensive as well. The donkeys next to them are quite cute, though.
IVEBEENUSINGTHISKEYBORDFORWHOLEMONTHNDMMOREEFFICIENTTHNIVEEVERBEENBEFORE
Which makes perfect sense - none of the previous producers have. Mostly, they've just used their stock characters and locations, and made a game that they thought would be fun out of them. There's a couple of games that qualify as 'direct sequels' (Ocarina -> Majora's, Wind Waker -> Hourglass) but even then, it doesn't benefit you much to have played the preceding one. Would be weird to try and twist the games into a chronology that strikes me mostly as 'fanon' anyway.
Well now. A few things, here:
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there are not 9 × 9 × 9 × 9 × .... possible ways to play. After the first move, 8 squares remain, and so on, so there's at most 9 × 8 × 7 × ... = 9! = 362880 ways that the game can be played, ignoring the fact that most of those can be eliminated as reflections and rotations, or as win positions before you fill the whole board.
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we don't care how we got there. Each square can either be blank, a cross, or a nought, so 3^9 combos = 19683, and most of those are illegal, as only the boards where there's (one or zero) more crosses than noughts are good. And you don't need to store 'the computer's move', just jump directly to letting the player go again. Let's guess we need at most a quarter of that.
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we could have created a single web page with 5k anchor elements on it back in the HTML 1.0 days, ignoring the fact that it would have taken a while to download on our 28.8K modems. That wouldn't have been 170 Mb of unnecessary tagging, even with the 'lay it out with tables' style we had at the time.
Google do seem to have a predilection for reinventing the past, poorly. I hear that their bonuses are based on inventing 'new' things, though, so it's in their interest to pass it off?
addie
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Sony have a track record of using fucky CPUs - the PS3 cell processor in particular, but also the emotion engine in the PS2 - and I'd be somewhat impressed by getting 100% compatibility including all edge cases in an emulator.
Sony have already done it. They have all the original PS2 design docs of course, but they have their own emulator for games you download from them. After paying for shit you already own again, of course. This new "emulator" is mostly Claude bullshit, so fuck it - could have just ported RPCS2 and be done.