
- Vulkan = main graphical API used on Linux
- OpenGL = old graphical API
- Zink = used to translate OpenGL into Vulkan, so only one API needs to be supported natively
Benefits: ease maintenance burden and gain support of Vulkan layers and utilities with OpenGL apps
Downsides: Performance in theory, but probably minimal difference in the case of the hardware Valve is using
Old Graphics Layer. OGL.
Man, makes me feel old too.
I thought valve was using dvxk to translate opengl to vulkan? At least with proton they are
Its DXVK and its for translating DX (DirectX used on windows) into VK (Vulkan) so not for OpenGL nope.
Maybe one day Vulkan will be the only API supported by graphics drivers lol, would probably save Intel a lot of trouble
I think Intel might use an OpenGL translation layer already
Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Controller] - Steam Controller related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.