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[-] Aeri@lemmy.world 3 points 7 hours ago

Look I'm sorry that this is the way that it is but D&D is kind of the core template for the lens for by which I perceive tabletop role-playing games.

[-] Kolanaki@pawb.social 9 points 13 hours ago

D20 Modern is basically D&D-like cyberpunk, so it's kind of a fair question. ๐Ÿคทโ€โ™‚๏ธ

[-] UnderpantsWeevil@lemmy.world 3 points 13 hours ago

I gotta say, I've never actually found a D20 Modern game in the wild.

No shortage of WoD, GURPS, Call of Cthulhu, Alternity, Shadowrun, Battletech, Kids on Bikes, Big Eyes Small Mouth... But I've never seen a D20 Modern at an actual tabletop before. Might have just been on the wrong side of the GenCon convension floor. But I've been around playing these games for a while. I've never actually seen anyone do it.

[-] Kolanaki@pawb.social 2 points 13 hours ago

Try a masochism convention.

[-] UnderpantsWeevil@lemmy.world 1 points 12 hours ago

Thanks, I'll give it a shot.

[-] Zizzy@lemmy.blahaj.zone 12 points 15 hours ago

This is exactly how i feel anytime i hear the phrase souls-like

[-] samus12345@sh.itjust.works 5 points 13 hours ago
[-] Kolanaki@pawb.social 3 points 13 hours ago

Bah! Dark Souls isn't a souls-like!

It's a Dark-like! ๐Ÿคฆโ€โ™‚๏ธ

[-] Notyou@sopuli.xyz 6 points 15 hours ago

Same. I feel souls-like now just means kinda hard bosses and you have to run back to your corpse or else you lose you money.

[-] skulblaka@sh.itjust.works 1 points 6 hours ago

I find it's more that anything with a stamina bar and a dodge roll gets labeled as "souls like"

[-] hyperencabulator@lemmy.today 2 points 13 hours ago

So Shovel Knight is a souls-like, understood.

[-] Wfh@lemmy.zip 8 points 17 hours ago

JUST BECAUSE IT'S BASED ON THE D20 SYSTEM DOES NOT MEAN IT'S LIKE D&D BRIAN

[-] UnderpantsWeevil@lemmy.world 6 points 13 hours ago

sigh

I take off my robe and wizard hat.

[-] Susaga@sh.itjust.works 101 points 1 day ago* (last edited 1 day ago)

Okay, but if your cyperpunk RPG has "d20 plus modifier vs target number" action resolution, 4-8 ability scores, skill bonuses, feats, classes, races/ancestries/backgrounds... You're going to need to explain how it's NOT like D&D. And if you proceed to describe PbtA, I will laugh at you.

I won't shame you for being like D&D. I will shame you for pretending you're not.

[-] rabidhamster@lemmy.dbzer0.com 4 points 16 hours ago

That's why a proper cyberpunk RPG needs to be entirely D6. So many D6s that you need both hands to roll them all, and a baking sheet to keep them from rolling off the table.

[-] NathanRanch@lemmy.zip 2 points 16 hours ago

Og cyberpunk used a d10

[-] Viking_Hippie@lemmy.dbzer0.com 36 points 1 day ago

PbtA

Pathfinder, but towards Argentina?

[-] Tlaloc_Temporal@lemmy.ca 14 points 1 day ago

Peanut butter the Archmage?

[-] dreadbeef@lemmy.dbzer0.com 22 points 1 day ago
[-] HeyThisIsntTheYMCA@lemmy.world 2 points 12 hours ago

No I think viking hippie was right

[-] dreadbeef@lemmy.dbzer0.com 2 points 9 hours ago

He's close: Pathfinder, but towards Albania.

[-] Hegar@fedia.io 41 points 1 day ago

It depends what you mean by "like d&d". I've heard the phrase is used by different groups to mean:

  • Has a generic fantasy setting
  • Has similar mechanics to d&d
  • Has bad mechanics
  • Has dice mechanics
  • Is mostly about fighting
  • Is a trad game
  • Is not a story game
  • Is an RPG
  • Is not cool

FYI your line breaks get collapsed. Don't worry, it's still comprehensible. Formatting tip: bullet lists would've worked here. Alternatively, for a single line break you can end the line with 2 spaces or a backslash (\)

[-] Hegar@fedia.io 14 points 1 day ago

Thank you! Must be an mbin/lemmy diference cause it was correctly formatted for me. I just made it bullet points so it's clear for all.

[-] Susaga@sh.itjust.works 11 points 1 day ago

For me, at least, "like D&D" can mean a lot of things. There are some games where you can tell their starting design point was just D&D, and everything else is either a tweak, a replacement or an addition. It doesn't matter what gets changed, so long as it's obvious what it was changed from.

The Fantasy Age system does a lot of things differently, but you can still tell they were working with D&D as their base design. You roll 3d6, but you still add your ability (and a skill bonus if you have the skill) and compare it to a target number.

[-] SlurpingPus@lemmy.world 9 points 1 day ago

The d20 System, used as the basis for D&D 3rd edition, was in fact explicitly made to accommodate different settings and additions.

[-] Maxxie@piefed.blahaj.zone 16 points 1 day ago* (last edited 1 day ago)

nah its just piles and piles of d6s and 9 in-game seconds of combat take 3-4 hours of irl time (and 2-3 months off GM lifetime) guess what are we playing ๐Ÿ˜Œ

[-] spittingimage@lemmy.world 20 points 1 day ago

No need to guess - it's Shadowrun, chummer.

[-] Maxxie@piefed.blahaj.zone 12 points 1 day ago
[-] skulblaka@sh.itjust.works 2 points 6 hours ago

Shadowrun pitches d6's like Warhammer does and is the only RPG I know of that uses them so egregiously

[-] Maxxie@piefed.blahaj.zone 1 points 4 hours ago

We've been playing for years and dropping 30+ is totally normal at our table, 40+ if someone went overboard with dermal armor or if your APC just collided with an earth spirit

[-] ChicoSuave@lemmy.world 11 points 1 day ago

Specifically 2nd edition

[-] alsimoneau@lemmy.ca 7 points 1 day ago

D12 is objectively the best dice and I need to find a system that'll let me use them more.

[-] HeyThisIsntTheYMCA@lemmy.world 1 points 11 hours ago

D4 is objectively the best because you can use them as dice and weapons.

[-] StupidOriginalName@lemmy.world 9 points 1 day ago

Daggerheart is a 2d12 system for players, but it remains a d20 system for GMs

[-] phailhaus@piefed.social 1 points 1 day ago

One Ring is 1d12 + d6. TN is based on the characters attribute score. It creates a system where a lot of actions are only possible on critical success for anyone who doesn't specialize in the skill. 11 is crit fail, so your non-crit maximum is 10+skill*6. Even with one skill level in something associated with an attribute you are weak in, you may have a max of 16 and a TN of 18, making it impossible unless the DM adds a modifier.

Each 6 on a roll lets the player add a little subtle magic to the result though, which is a cool way to implement magic being everpresent and a result of getting really good at ordinary things.

[-] Creat@discuss.tchncs.de 2 points 1 day ago

GURPS would like a word.

[-] arctanthrope@lemmy.world 45 points 1 day ago

honestly, this is fine. I think people within the rpg space forget that the general public largely has no idea that the space exists. they have never heard the term "tabletop role-playing game," but they have a vague impression that "d&d" means nerds sitting around rolling dice and pretending to be in a fictional scenario, so if your game is anything like that, "kinda like d&d" is a fine descriptor for that audience

or as the famous tweet says: "guy who's only ever seen Boss Baby watching a second movie: kinda getting Boss Baby vibes." inaccurate or ridiculous as it may seem, if that's the only exposure someone has to the concept of a "movie," then using that as a jumping-off point to explain that other stories of different types can be told by pre-recorded moving images is still useful. you have to introduce the medium in general before worrying about genres within the medium, or works within the genre

[-] UnderpantsWeevil@lemmy.world 2 points 12 hours ago

the general public largely has no idea that the space exists

Idk, man. Like, 20 years ago? Maybe.

But not knowing about D&D in the modern day feels a bit like saying you don't know about the NBA or you've that you've never heard of Disney World.

you have to introduce the medium in general before worrying about genres within the medium

I think the thing that makes "Like D&D" annoying is that it's really the only easily accessible TTRPG franchise. It feels like you're watching the Olympics while people keep shouting "Oh, so how is this different from Football?" at every event.

[-] CombatWombat@feddit.online 14 points 1 day ago

For sure. If someone says "like d&d?" I take them to mean "is that a ttrpg like d&d is a ttrpg?" and not "is it a ttrpg that is similar to the ttrpg d&d?"

[-] BeardedGingerWonder@feddit.uk 1 points 13 hours ago
[-] mr_account@lemmy.world 9 points 1 day ago

As someone who recently started a GURPS game set in Cyberpunk 2077... nope! Been some really rough spots introducing it to my table that's been running Pathfinder for over a decade

[-] StoneStar@feddit.nl 3 points 13 hours ago

Has it been a fun campaign? Been kind of scared of GURPS but I love the idea. Tried Fate as universal system but it's not that great.

[-] mr_account@lemmy.world 1 points 4 hours ago

Only started a couple weeks ago so we've had 2 sessions. Too early to tell, but it's taken me a LOT of work to read through several books, decide which rules to go with or ignore, make a document to copy those rules to, and go through the character creation. And even then, I screwed up several things. I feel like it's probably a good system, but the barrier to entry is something the writers need to work on substantially. If my game takes off, I'm planning on posting my document to the GURPS sublemmy, but I don't have an ETA.

I did design the tutorial mission on the first level of Hotline Miami though.

[-] Colloidal@programming.dev 6 points 1 day ago

s/Harry Potter/Bridge to Terabithia

Same message without the TERF taint.

[-] lemmie689@lemmy.sdf.org 6 points 1 day ago

So, like Gamma World?

this post was submitted on 11 Oct 2026
663 points (97.4% liked)

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