180

top 35 comments
sorted by: hot top new old
[-] grue@lemmy.world 87 points 1 day ago

Less fucked-up than Javascript.

[-] Solrac@quokk.au 3 points 13 hours ago

I did not wish to believe... but then I saw.

image

[-] NateNate60@lemmy.world 40 points 1 day ago

This diagram is nonsense. JavaScript programmers know to simply never use == but to use === instead. Half of JavaScript is like this. Oh, there's a feature, but it behaves in a super weird way so we don't use it to avoid the weirdness.

[-] ParlimentOfDoom@piefed.zip 8 points 1 day ago

As someone trying to learn Javascript, it just makes me mad that at this garbage heap of a language is so widely used.

[-] victorz@lemmy.world 1 points 20 hours ago

The problem is that you can't break compatibility.

Only in some exceptional cases. ๐Ÿ™ƒ

[-] ParlimentOfDoom@piefed.zip 2 points 15 hours ago
[-] victorz@lemmy.world 2 points 12 hours ago

Personally, I'd love to break compatibility for better features and consistency. We should be able to declare the version at the top of the file or something. Nothing at the top = legacy crap. ๐Ÿคทโ€โ™‚๏ธ I dunno.

[-] nykula@piefed.social 2 points 20 hours ago

== has never, ever caused me a single issue. Parsing all server input with type-safe schemas makes sure that where I expect a string, I get a string; where I expect a number, I get a number. Bad data must result in an error before it reaches logic.

[-] NateNate60@lemmy.world 10 points 18 hours ago

"I have no problem living in a house of cards as I make sure to never bump against the walls."

[-] nykula@piefed.social 1 points 8 hours ago

Opposite, living in a house of cards is when you blindly trust data that comes from user. Regardless of the language. eqeqeq isn't in the recommended linting presets because if you end up needing it, you're probably already in big trouble because of insecure software design.

[-] NateNate60@lemmy.world 1 points 1 hour ago

Nobody is advocating for blindly trusting data from the user.

[-] grue@lemmy.world 1 points 12 hours ago

I wonder how many millions of programmer man-hours have been wasted working around JavaScript's design mistakes that could've been saved simply by putting Scheme or Python (which were actually being considered) in the browser instead.

[-] GeirGrusom@lemmy.world 14 points 1 day ago

Where's the >== operator? Because they also have the exact same problem.

[-] dan@upvote.au 12 points 1 day ago

The recommended ESLint rules catch most of the bad stuff, and these days this is all you need in your ESLint config to enable them:

import {defineConfig} from 'eslint/config';
import js from '@eslint/js' 

export default defineConfig([
  js.configs.recommended,
]; 

There's one use case where == is still commonly used: == null matches both null and undefined. Lint rules that block == usually allows the null case as an exception.

[-] BradleyUffner@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

So you're saying the jank has become structural?

[-] Venator 3 points 1 day ago

I wonder how much bandwidth is wasted on the extra =, since it survives minification ๐Ÿ˜…

[-] ignotum@lemmy.world 6 points 1 day ago

But if every single comparison used in a file is a triple =, then any compression algo worth its weight in salt will compress that bloat away during transmission

The real issue is all the precious precious RAM those extra = use on the client device once received and unpacked!

[-] 9point6@lemmy.world 2 points 1 day ago

Gzip (any properly configured static server will serve compressed assets) probably compresses them down so probably a single extra byte per file

[-] dan@upvote.au 2 points 20 hours ago* (last edited 20 hours ago)

Gzip is old-school. The majority of modern sites use Brotli now. It's slower to compress, but that's not normally an issue for static resources (CSS, JS, etc) because they can be pre-compressed during the build and the web server serves the pre-compressed files instead of dynamically compressing them.

[-] 9point6@lemmy.world 4 points 1 day ago

IIRC modern linter rulesets generally just outright error if you do anything remotely like this.

[-] diaphragmwp@discuss.tchncs.de 0 points 1 day ago

When I had to use JS I wrote JS 1.2 because why not. Fun how I had strings of numbers instead of actual numbers in some for loops, yet it all sort of functioned until something didn't. I then decided to add Number() to random values just in case.

[-] mkwt@lemmy.world 10 points 1 day ago

If anyone is starting to learn C++, make sure to use books or training materials based on C++11 or later.

[-] glibg10b@lemmy.zip 6 points 1 day ago

Even C++11 is pretty old. I would recommend at least C++17

[-] boonhet@sopuli.xyz 4 points 1 day ago

As someone who last touched any C++ books when C++11 was very new and has only written like 20-30 lines of non-tutorial C++ since then, what are some significant changes to the language that I should be aware of if I wanted to give it a try now?

[-] glibg10b@lemmy.zip 9 points 1 day ago

A few examples:

  • CTAD: Instead of std::pair<int, int> myPair{ 1, 2 }, you just write std::pair myPair{ 1, 2 }
  • std::optional, std::variant and std::any
  • Guaranteed copy elision in some cases, making it more feasible to apply the rule of 5 everywhere
  • Attributes like [[nodiscard]] (compiler warning if an object or return value is discarded) and [[fallthrough]] (suppress a switch fallthrough warning)
  • Generic lambdas ([](auto it){ /* do something */ })
  • std::string_view, which is much safer as a function parameter than const char*
[-] victorz@lemmy.world 4 points 21 hours ago

Class Template Argument Deduction (CTAD)

For anyone wondering, like I did.

[-] girlnamedzero@piefed.zeromedia.vip 25 points 1 day ago* (last edited 1 day ago)

For those needing help the code is:

using namespace std;
int main()
{
while (true)
{
cout << 'e';
cerr << 'e';
}
return 'e';
}

Anyway, my opinion: c is the best thing to ever exist, and c++ is evil

[-] xxce2AAb@feddit.dk 3 points 1 day ago

Yeah. I kept reducing my sane "C with classes" subset until I just ended up back writing C99 too, and just about the only difference that made for my use case was better compilation times. If I ever need more than that, I'll likely reach for Zig or C3 before C++.

[-] edinbruh@feddit.it 10 points 1 day ago

Of C? No

Of C++? Yes

[-] trxxruraxvr@lemmy.world 27 points 1 day ago

No. I don't find it a particularly nice language to work with, but there's no reason to fear it. Just make sure you know what you're doing if/when you use it.

[-] kettuli@lemmy.blahaj.zone 11 points 1 day ago
[-] trxxruraxvr@lemmy.world 8 points 1 day ago
[-] MangoCats@feddit.it 2 points 1 day ago

Superposition is for quantum computing, C++ does not apply.

[-] axh@lemmy.world 14 points 1 day ago

No, the C++ should fear you!

Your example is just brainfuck but somehow even worse

this post was submitted on 02 Nov 2026
180 points (97.4% liked)

Programmer Humor

33957 readers
154 users here now

Welcome to Programmer Humor!

This is a place where you can post jokes, memes, humor, etc. related to programming!

For sharing awful code theres also Programming Horror.

Rules

founded 3 years ago
MODERATORS