592
top 50 comments
sorted by: hot top new old
[-] definitelycodex@ttrpg.network 21 points 1 day ago

I can't even begin to understand why people prefer D&D 5e when PF2e covers the exact same niche but with more well rounded rules, tighter math, way more character options and at a lower price.

Like, it's not even a matter of preference. You can literally play the same types of games as D&D, but better.

I don't understand people

[-] jtrek@startrek.website 4 points 1 day ago

✨ brand awareness ✨

[-] ComicalMayhem@lemmy.world 12 points 1 day ago

I managed to get a couple of my friends to try out PF2e and one doesn't really like it so far. I keep trying to get another friend to try it but he keeps saying he doesn't want to learn another system :(

Thats rough. Pathfinder is my go to for dnd.

[-] straussbelial@lemmy.world 28 points 1 day ago* (last edited 1 day ago)

—Do you like TV series?

—You mean like Games of Thrones?

—Yeah, or any other

—I watched the first season some years ago

—And have you watched any other than GoT?

—What do you mean

—IDK, like Breaking Bad

—That's like a more crime centered GoT right?

—No, it's a different one, is not fantasy

—Mmm but it's still about dragons and stuff, right?

—No, it has nothing to do with GoT, it takes place in current USA actually

—Ok, well I guess people try to adapt magic and fantasy armies to anything now

—No, it's not about fantas...

—I think I'll stick to the original one

—Ok 😒

[-] lord_ryvan@ttrpg.network 8 points 1 day ago

This is really how it feels
...

Man that hurt to read

[-] mad_lentil@lemmy.ca 22 points 1 day ago

Having played several systems I have no idea why anyone chooses d&d other than it seems like the default.

I'm in a d&d group and every time they're flipping through the books I want to shake them and show them literally anything else. Even just vibe up your own system on the spot.

[-] brown567@sh.itjust.works 2 points 1 day ago

I like Risus, its GM guide is 4 pages long and it's played with plain ol' d6's

[-] uberfreeza@lemmy.world 9 points 1 day ago

Im pretty sure that's the reason why. My group started on d&d because it's the default and so has a lot of resources available starting out for players and gms alike. We don't do d&d anymore and migrated to other systems after ending the campaign.

[-] mad_lentil@lemmy.ca 2 points 21 hours ago

That's cool, but also I feel I was a little judgy in my comment. If anyone just straight up enjoys d&d for what it is there's nothing wrong with that.

[-] yermaw@sh.itjust.works 12 points 1 day ago

Thought it was going somewhere else in the first few sentences. For a long time home-console video games were called Mario's

[-] Fluke@feddit.uk 2 points 1 day ago
[-] Zizzy@lemmy.blahaj.zone 13 points 1 day ago

idk i think its a bad analogy. Its more like calling all rts games starcraft or something. They can be thematically different and even play very differently but the underlying structure is the same. And its not unreasonable when talking with someone who isnt knowledgable to start with something similar and if they care to hear more to explain the differences and if they dont then the conversation can end

[-] cloudshouter@lemmy.zip 9 points 1 day ago

All rts are Dune.

But yeah. Or how anything hack and slash is now “Souls like”

[-] 5318008@lemmy.ml 6 points 1 day ago

I thought the defining feature of "Souls-like" games was more about the difficulty of said hacking and slashing, and heavy punishment for mistakes.

[-] moakley@lemmy.world 6 points 1 day ago

But it also has to have tight controls. Failure has to be the player's fault. That's the defining characteristic.

[-] jtrek@startrek.website 2 points 1 day ago* (last edited 1 day ago)

Failure has to be the player’s fault.

I was going to say "they have to have low random factors" but I realized that's the same thing. Dying to a random crit in a souls-like would be infuriating

load more comments (1 replies)
[-] insanemantis@lemmy.world 6 points 1 day ago* (last edited 1 day ago)

Worst part is that if you don't understand DnD but still want to play other TTRPGs with people then you're SOOL

load more comments (1 replies)
[-] jodanlime@midwest.social 66 points 2 days ago
[-] DmMacniel@feddit.org 55 points 2 days ago* (last edited 2 days ago)

Oh you mean Shadowrun without magic and dragons?

load more comments (13 replies)
load more comments (2 replies)
[-] hperrin@lemmy.ca 55 points 2 days ago

I had a friend’s son come to me asking to learn to program so he could make video games. I started teaching him C#, and he thought it was too hard. He said he just wants to learn to make Roblox mods. It was very disappointing.

[-] endless_nameless@lemmy.world 71 points 2 days ago

I used to teach programming to young kids (like 8-12) as a summer job and never had a single kid complain about the difficulty or fail to learn. This was about a decade ago.

I recently tried teaching my cousin (9) using the same curriculum and it was nearly impossible. He didn't know how to turn his computer on or off and he didn't know what a file was or what "text" means. I basically had to root his Chromebook to install a competent text editor on it. Then every time the "computer" booted it said something like "press G to revert" in huge text for like a minute straight and I told him never to press it. Took like 2 hours to put the computer in a state where you could code on it, and next session after that it was reset. I was like "what happened to the computer?" and he said "it said to press G so I did"

Kids are fucked bro. I blame Google, Apple, and Microsoft for intentionally designing their software to prevent you from learning how computers work or how to use them. They don't want you developing any transferrable skills whatsoever. You used to learn all about computers just by using them and it was impossible not to...

[-] RaphaelSchmitz@feddit.org 4 points 1 day ago

OK that "press G" prompt is horrible, though.

We know the younger generations are somewhat cooked, and that, wouldn't trust a boomer or GenXer with that either. Even for a millennial that's horrible UX.

[-] endless_nameless@lemmy.world 2 points 21 hours ago

It's designed to trick people. It displays the message for 30 seconds or a full minute (don't remember) every single time it boots. There is no indication that there is a timer running. If there's a way to skip it and/or disable it, it isn't not apparent.

Ok get this: Putting the computer into a state where it will so graciously allow you to install a text editor also requires completely wiping all data on it. Good thing my cousin didn't know that you could even save data to a computer in the first place! Pressing G to revert it also completely wipes it. Imagine working on something for a week before pushing it to some remote git repo and accidentally hitting that.

They are completely, intentionally fucking up the minds of children to make them dependent for life. We need a new round of Nuremberg trials for big tech.

I hate this problem so much.

load more comments (1 replies)
[-] SlurpingPus@lemmy.world 11 points 2 days ago* (last edited 2 days ago)

I mean, people have different paths of entry into programming, lots of them started by making mods for their favorite game. And Lua is a great lightning-fast language with minimal footprint, excellent for interactive use-cases, that folks keep dismissing for no good reason.

[-] hperrin@lemmy.ca 9 points 1 day ago

It was more that he just wanted something easy. He didn’t want to work for it. He thought that making Roblox mods would mean he didn’t need to learn to program.

[-] SlurpingPus@lemmy.world 2 points 14 hours ago

I wonder if there's some kinda visual environment, maybe in the vein of Scratch, that would trick him into learning programming while not feeling that way. That's often the approach that one must take not only with children, but even in adulthood when the full-blown subject feels too much for one's bandwidth.

load more comments (1 replies)
load more comments (2 replies)
[-] HalfSalesman@lemmy.world 6 points 1 day ago

ttrpg is too cumbersome I just say P&P (pen and paper)

Also I'd be content with a monolithic game system I just wish it wasn't D&D or really any D20 system.

load more comments (3 replies)
[-] its_kim_love@lemmy.blahaj.zone 28 points 2 days ago

I just want to go back to the time it was considered rude to play at a table more than a month or two without cracking the book and learning the rules on your own time.

[-] crunchy@lemmy.dbzer0.com 13 points 1 day ago

I can't even make a character without consulting three different rule books to optimize for role play.

load more comments (2 replies)
[-] apotheotic@beehaw.org 11 points 2 days ago

God, it might just be the autism, but before my first ever session I learned so much about the rules I was helping the gm remember them in the session. I can't imagine going in to it, much less continuing to play, without having a firm grasp of at least the basic rules of encounters and skill checks

load more comments (1 replies)
[-] justdaveisfine@piefed.social 37 points 2 days ago

This is definitely something I've been frustrated about more so over time. I have a bunch of game books sitting on my shelf just ready to play as soon as I can convince my players that there is something more.

load more comments (6 replies)
load more comments
view more: next ›
this post was submitted on 05 Nov 2026
592 points (96.4% liked)

RPGMemes

17667 readers
586 users here now

Humor, jokes, memes about TTRPGs

founded 3 years ago
MODERATORS