[-] bitfucker@programming.dev 1 points 1 month ago

That is a good point

[-] bitfucker@programming.dev 1 points 4 months ago

Ahh, you have the new install. Yes that is a known issue. I was installing it before they did the switcheroo with their custom distribution QT6 webview (the root cause of the issue). If you have the old install it still works just fine

[-] bitfucker@programming.dev 1 points 4 months ago

I imagine if you play MSFS you have a beefy PC to handle Affinity through WINE

[-] bitfucker@programming.dev 1 points 4 months ago

Here is the list of PWA capabilities. This is discounting those that Google has on their site (web dev)

https://whatpwacando.today/

[-] bitfucker@programming.dev 1 points 4 months ago

PWA has always supported all of that. It's just that companies like to spy on your data more by making native apps

[-] bitfucker@programming.dev 1 points 4 months ago

I think using a better variable name for the "pipeline" result is a much better approach

[-] bitfucker@programming.dev 1 points 2 years ago

The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.

Why... I understand the reasoning for visual feedback, but audio?

[-] bitfucker@programming.dev 1 points 2 years ago

Hey, at least your purchase is transferred!

[-] bitfucker@programming.dev 1 points 2 years ago

I am remembering the horse armor DLC lol

[-] bitfucker@programming.dev 1 points 2 years ago* (last edited 2 years ago)

No, MSI or ASUS or really any other hardware company (that primarily sells hardware) makes money from selling hardware. Valve main source of income is their steam service, not the deck. For any deck they sold, they could make a loss but they gain revenue by a first time gamer. Much like how console can be sold at a loss but making the profit from the game they sold. The primary difference between traditional console and steam deck is that any hardware competitor to steam deck is still a win for valve since they also mostly profit from sales on their steam service. Thus my point, any hardware company is not valve primary rival since if a consumer chose steam deck, valve wins, but if they chose the competitor, valve wins too. Epic, Ubisoft, and EA or whoever else that tries to provide the same service like valve should be their primary competitor.

Edit: my point being, the deck doesn't need to be faster, or more power efficient, or more ergonomic. They just need to popularize the form factor. The fact that valve makes the deck so awesome on release, only to be overtaken by another hardware is not a loss for valve.

[-] bitfucker@programming.dev 1 points 2 years ago

Yes, and hence my comment on flatpak which turns out is false (that the upstream developer is usually the distributor/packager too). And the other still applies, distro usually adds a specific tag anyway for their refresh. Like that one time xz on rolling debian was named something x.y.z-really-a.b.c.

I think flatpak packagers should also append the specific tag too if that is the case. Like, x.y.z-flatpak-w where w can be the build release version

[-] bitfucker@programming.dev 1 points 2 years ago

Ahh, I messed up my other comments. No matter, but I found the pre print here if you want to read more into it

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