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cross-posted from: https://beehaw.org/post/28095114

Vapor World: Over The Mind is a Soulslike Metroidvania with an evocative, painterly art style reminiscent of Lies of P and the narrative platformers of Playdead. According to Korean studio Alive Inc, the game had 100,000 wishlists just before its early access launch on August 19, mostly on the strength of a demo available since January 2025.

But what should have been a triumphant early access launch went pear shaped very quickly. At launch, few talked about the quite distinctive worldbuilding or the parry-heavy combat. Instead, all focus was trained entirely on something absent from the popular demo: very obvious AI use.

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[-] Nalivai@lemmy.world 1 points 22 minutes ago

Vapor World: Over The Mind is a Soulslike Metroidvania

Daring today, aren't we? Is it also a deck builder somehow? No wonder they had to slop the slop, creative juices run out on the fourth word of the title

[-] JamesTBagg@lemmy.world 35 points 12 hours ago

Director Young Kim,

"That was a hasty judgment on my part. Unless AI takes one more leap and reaches a point where no one can tell the difference, what I believed was still closer to an ideal than a reality. I expected some of you would be disappointed by our use of AI. I did not expect it to become this big."

"I'm sorry we got caught this time. We'll try to dupe you again later."

[-] ChaoticEntropy@feddit.uk 15 points 12 hours ago

Has real "and I would have gotten away with it, if it weren't for you meddling kids" energy.

[-] Kaligalis@lemmy.world 5 points 12 hours ago

If people can detect it as AI it shouldn't have passed the quality check. People will happily buy games from the most awful and immoral companies if they like the game.
Those indies don't get canceled for using AI - they get canceled for a lack of quality control.

[-] Reygle@lemmy.world 13 points 15 hours ago

Good. Make another example of them. Slop will not be tolerated and will torpedo your 'studio' instantly.

[-] Kolanaki@pawb.social 2 points 11 hours ago* (last edited 11 hours ago)

I heard that Lies of P's sequel itself has also shown some AI bullshit in some of the material they have released about the game.

[-] hamburgers@lemmy.world 1 points 9 hours ago

That is very disappointing to hear.

[-] bold_atlas@lemmy.world 28 points 23 hours ago* (last edited 22 hours ago)

Look this is simple: There is no legitimate need to use AI to do anything, let alone anything you take seriously and/or you'd want to charge money for.

So if you're not just being a paid shill then why kill your reputation by attaching your name and company to ANY amount of sloppy shit?

Just don't do it.

[-] NuanceDemon@lemmy.world 2 points 1 hour ago* (last edited 1 hour ago)

Apart from getting tasks done faster.

Ultimately the litmus being AI or not is stupid. The test is the same test weve always had. Is it good.

If its bad, rate it shit and move on.

You can make good shit with AI if you actually review what its done, understand it and tweak it. Its a force multiplier not a replacement for your own lack of skill.

[-] Holytimes@sh.itjust.works 0 points 1 hour ago

There's plenty of reasons to use ai. There's just no reason at all to only use ai.

That's the difference. And one that for some fucking reason all but like 2 studios seem to have fucking figured out.

Expedition 33 had ai tool usage. But that's the entire fucking point. They used it as a tool. Still came out as one of the best fucking jrpgs in years.

Bitching about ai usage as if any amount ruins everything. Is like bitching that using a power tool ruins a whole fucking house and we should all keep using hand tools.

It makes zero fucking sense. Just stop fucking expecting the machine that is explicitly not perfect to be perfect. Treat it like a fucking tool. And actually do your god damn job instead of trying to replace people.

It's a fucking power tool, not some machine spirit that can shit out a perfect product.

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[-] paris@lemmy.blahaj.zone 27 points 1 day ago

And then after the backlash, the project director came out thinking the only issue was that the AI didn't look good enough. Yeah bro that was the issue glad you're in charge here to figure it all out.

"If someone asked me what I think about using AI, the honest answer is that I would have to think about it for a long time," the director wrote. "The reason I chose AI was that I believed it could reach a level of expression our existing resources could not, and that it would let us focus more on the game itself, outside of story and cinematics."

He continued: "That was a hasty judgment on my part. Unless AI takes one more leap and reaches a point where no one can tell the difference, what I believed was still closer to an ideal than a reality. I expected some of you would be disappointed by our use of AI. I did not expect it to become this big."

"The truth is, we spent a long time trying to tell this game's story with cutscenes made entirely by our own hands," the statement goes on. "The results were devastating every time. We came to believe we could not properly deliver this game's complex, difficult narrative that way, and that is why we turned to AI. But if that choice hurt your experience, the fault is not in the tool. It is in our own shortcomings."

I don't get it how do artists get captured by the Shortcut Machine like this? Genuinely what worm is entering these people's brains where suddenly they don't know or care what art is and just want to ask grok to "make it look cool with dinosaurs and lightning and an erupting volcano." Brother if you can't do what you planned to, change the fucking plans. Those constraints are how we get cool and interesting new works and themed and art directions. People love the ps1-era graphics look and it's not because Square Enix asked chatgpt to generate a Tomb Raider cutscene in the style of Monet or whatever.

[-] Holytimes@sh.itjust.works 1 points 1 hour ago

To be fair, the issue is basically that it didn't look good enough. Just look at the backlash expedition 33. Games still beloved and came in as one of the best jrpgs ever made made that AI usage. The only problem was that people noticed the AI usage.

As long as it's just a tool and it's transparent like any other tool and people have no f****** issue with it.

That's just literally a fact.

As long as it's not being used to slop out s***** products then it doesn't really matter. Getting matter over AI usage is like getting mad over people using Photoshop. It's just a tool. It doesn't matter what tool people use. As long as they're actually putting effort into making sure the final product is good and not lying about it, then it's fine.

[-] r1veRRR@feddit.org 3 points 11 hours ago

To try to come up with an explanation that doesn't pretend these peoples brain fell out of their heads:

Some people are crafters. For them the process and even the tools around that process are important, maybe even more important than the outcome. It makes sense that they would be wary of AI, to put it mildly.

Other people are builders. For them, all they want is to solve an issue, build a solution, create an art. The way they get there is an implementation detail they don't care about. They don't care whether it's real oil, or digital oil, as long as the oil painting in there head becomes a real thing somehow. It's understandable why they might at least try to use AI for art.

[-] Soup@lemmy.world 7 points 14 hours ago

“It would be better if you couldn’t tell that you were being lied to, and I’m annoyed that we got caught.”

“We aren’t creative enough to tell this story ourselves.”

That dude’s dumb as rocks, glad they’re facing a consequence.

[-] ouRKaoS@lemmy.today 1 points 12 hours ago

"We don't want to pay someone who is better than we are because they want a lot of money."

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[-] AlteredEgo@lemmy.ml 2 points 12 hours ago* (last edited 12 hours ago)

I don’t get it how do artists get captured by the Shortcut Machine like this?

True, maybe we need to police artists more to ensure moral purity and alignment with political correct ideology. Make them delete their "work" line by line, file by file /s

PS: Reminds me of this: https://lemmy.world/post/51139260 . The age of pluralism is definitely coming to a middle.

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[-] DupaCycki@lemmy.world 6 points 20 hours ago

Can you really call a studio that relies on AI independent?

[-] Kaligalis@lemmy.world 1 points 11 hours ago

Yes. With AI-using indie devs it's really just like with YouTube woodworkers who use a Festool Domino for their joinery. As long as they aren't actually sponsored by Festool in any way, they can still be independent.

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this post was submitted on 25 Aug 2026
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