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this post was submitted on 13 Sep 2026
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Thanks, this is useful. The scrolling issue was real: at a 720px-tall window the character roster below the fold had become unreachable. That is now fixed and deployed, so a reload should show it working.
On player count: one follow-up so we get usable signal from this - was the problem telling your own fighter apart from the others, or that everything is just too small at that zoom level? Twenty-fighter chaos is the game's intent, but a smaller lobby option is a reasonable thing to add if the readability limit is really the count itself rather than the camera.
On distribution: it is already on itch.io (https://bashfighter.itch.io/bash-fighter), and Steam and other portal sites are not planned for now.
Still doesn't work. i have the cursor below the played game on the homepage and still can't scroll down.
I think identifying my player.
It's not a issue of distribution. i think people are just more likely to buy a game on steam even if it's free then to just do a paypal donation due to psychological reasons . for example shattered pixel dungeon sold probably around 1.2k copies just this week. it's not even the best selling game with open assets and code (that would probably be mindustry). but i think shattered pixel dungeon is probably the best case study in how to fund a open source game.